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so i remember back then when mechanic had like 5-6 summon skills
and then they come along and possibly removed about 2 summoning skills, along with a couple of really simple skills
and i'm just like
"what is the explanation here?"
i seriously cannot find their memo on this
i preferred having drones fly around the place and shoot people over some missile that only hits 4 targets
and although the stationary cannon may be the replacement, i feel that it is too generic and is basically a downgraded version of jett's turret
i feel that old mechanic was better simply because they had more summoning skills, which was one of the biggest gimmicks of mechanic (being a zoner and all)
i hope they'll one day revamp him again so that he'd have more summoning skills
(also i just don't like it when classes have 2-3 passives for 1 skill)
if anyone could explain why they got removed in the first place please post below