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playerConnectionLost(Player player)

HerptheDerpHerptheDerp
Reactions: 1,200
Posts: 65
Member
edited May 2020 in General Chat
If (player inBossRoom && player inParty && playerLivesLeft > 0){
player.loginMap = player.lastMapSeen
player.loginInstanceID = player.lastinstanceIDSeen
}

Here I did all the work for you.
If you can't fix your garbage spaghetti code to keep player from disconnecting from boss runs. You can at least allow them to log back in to the same fight they were in.
15+ years and your code is still an absolute joke
15 년 동안 코드는 절대 농담입니다