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Kritias Invasion Guide

Its2Sharp4UIts2Sharp4U
Reactions: 3,605
Posts: 510
Member
edited March 24 in Game Guides
AUTHORS NOTE: This is a more in-depth guide of the EMS Kritias Guide originally provided by haquam:
http://forum.nexoneu.com/showthread.php?1282089-Kritias-Guide-(Prequests-daily-quests-and-invasion)&nxid=6

I do not take credit for most of this guide. This is only to help players if they wished to find more information about the specifics of Kritias Invasion. The previous guide "The Guide to Kingdom Road: Kritias" of the GMS version has been stripped since it seems unnecessary since haquam has detailed it nicely in his own guide.

If there are any questions or if there is an error in the guide, comment below, and I'll try to respond to them.

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Note: The "bug/glitch" to change channels during a Kritias Invasion is now a feature as of the V Patch.
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You are required to complete the Kritias Prequests in order to participate in Kritias Invasion, which occurs 8 times per day at the following:

Invasion Times (Sever Time - UTC)
- 8:00 (8AM)
- 10:00 (10AM)
- 12:00 (Noon)
- 14:00 (2PM)
- 16:00 (4PM)
- 18:00 (6PM)
- 20:00 (8PM)
- 22:00 (10PM)

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Kritias Invasion is a timed-point-based "event" that has a window that appears on the top of the player's screen. It displays the time left, the supply commander health bar, and your contribution/damage done to the supply commander. It can be minimized and maximized. The window will disappear once the Invasion has ended, or by exiting the Kritias Region.

The timer starts at 35 minutes. Within the first 5 minutes this is known as the waiting/prep period for the Invasion. After the timer goes down to 30 minutes, all players within and entering the Kritias Region that have completed the Prequests, will be warped to the Invasion Battlefield.

If the invasion timer runs out, players have failed defending the invasion.

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At this point, speaking to Blundell at the Northern Barracks will assign you Invasion Missions. Completing these missions will give you contribution. These values can range between 500k - 1mill. The amount of contribution you gained per completed mission is shown in the textbar.

If you had a completed mission from a previous invasion, you can turn it in for contribution. However, if it was a collection mission and that current Commander is not invading during the time you hand it in, you will not be awarded contribution.

If you have an incomplete mission from a previous invasion and cannot complete it because that Commander's Army is not currently invading, you can exchange your mission with Blundell.

You can quit and re-accept a mission once every two minutes.

Normal monsters will start spawning in the Invasion Battlefields.

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Killing regular monsters in the Invasion can drop Black Mage's Token at a randomly low rate which also give you contribution upon pick-up. These values ranges between 10k - 400k, but most of the time the values will be around 100k - 200k. The amount of contribution you gained per pickup is shown in the textbar.

Note: Drop Rate multipliers can increase the frequency of Black Mage's Tokens from normal monsters.

Two Armies (and only two) will invade Kritias. There will only be one Supply Commander, and one Commander (and one cannot be both).

The Armies consist of either monsters from Magnus, Hilla, Von Leon, or Arkarium.

Once the Invasion has progressed and the Supply Commander's Health bar is reduced down to 75%, stronger monsters will start to appear.

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These Mini-Bosses have a ton of health but upon defeat, they'll always drop 2 Black Mage's Token. If you are in a party, these Black Mage's Token drops are instanced. Depending on which army is participating in the Invasion is the Mini-Boss you may encounter.
Note: A maximum of 3 Mini-Bosses can appear around the Kritias Region per channel. These Mini-Bosses will respawn in a area where a player is present. If the Mini-Boss is left alone, they will not despawn until the end of the Invasion.

Note: Kanna's Kishin Shoukan or Frenzy Totem's Monolith increases the frequency of Mini-Bosses, unless they have already spawned in another map.

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When the Supply Commander's Health bar is reduced down to 25%, the Commander (not to be confused with Supply Commander) will join the Battlefield. Depending on which army is participating in the Invasion is the Commander you may encounter.

Identifying the Supply Commander is easily shown in the Kritias Invasion UI, who is in-charge the background work in the Invasions. The Commander is the one who is leading the armies, and will spawn if the Invasion is nearly defended, which can be identified by the type of armies that are attacking.

Example: If Hilla and Magnus Armies are attacking, and Hilla is the Supply Commander, Magnus is the Commander and will spawn if the Invasion is nearly defended.

They have all their skills as well as functions similar to their hardest mode, except for:
- Magnus' meteors which are slightly weaker and less frequent similar to Easy Magnus.
- Arkarium does not have his ultimate skill, Screen Crack.
- Hilla does not cast a skill to cage players.

The Commander always drops 5 Black Mage's Token upon defeat, which are also instanced.

Note: The Commander will spawn in one of the corners of the Kritias region, and only appears once in the Invasion Battlefield when a player is present. The Commander will not despawn if left alone, until the end of the Invasion. Although only one Commander shows up throughout the entire invasion per channel defeating the Commander is not required to defend the Invasion which can be a good or bad thing.

Regardless of which Commander appears, they will have 6,300,000,000 (6.3 Billion) HP, except Arkarium who has 12,600,000,000 (12.6 Billion) HP. A yellow text will broadcast in the Kritias region on the current channel when the Commander has been defeated. Once defeated, the Commander will no longer be able to participate for the rest of the Invasion.

To defend the Invasion, 100,000,000 (100 Million) Total Contribution from all participants is required to completely deplete the Supply Commander's Health bar.

You will be rewarded based on the amount of contribution done in the Invasion.

REWARDS:

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1000 Anti-magic maximum with 5,000,000 (5 Million) Contribution
Note: If you AFK in the Invasion, your Anti-magic reward will decrease.

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1 Anti-magic stone if the Invasion is successfully defended.

An additional 3 Anti-magic stone (totaled to 4) will be rewarded to the person who delivered the finishing blow.

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After being warped out of the Invasion Battlefield, speak to Blundell at the Northern Barracks to retrieve your share of rewards. Make sure to retrieve these rewards before the next Invasion occurs!

Comments

  • thrakkesthrakkes
    Reactions: 1,060
    Posts: 120
    Member
    edited March 24
    We can now change channal in Kritias Invasion. I can also confirm it's 3 Mini Boss per channal.

    Having a Kanna in party or Frenzy Totem will make mini boss spawn way faster, unless some of them were spawned in another map.

    As for the range of contribution from looting token, Pretty sure it's somewhere between 10k and 399k. I never see any value under 10k and above 399k.
  • Its2Sharp4UIts2Sharp4U
    Reactions: 3,605
    Posts: 510
    Member
    edited March 24
    thrakkes wrote: »
    We can now change channel in Kritias Invasion.
    That is correct. This was a similar update in KMS that was forwarded into GMS.
    thrakkes wrote: »
    I can also confirm it's 3 Mini Boss per channel.
    It has been like that since release, but many other channels used to be accessed through glitch methods.
    thrakkes wrote: »
    Having a Kanna in party or Frenzy Totem will make mini boss spawn way faster, unless some of them were spawned in another map.
    That's rather an interesting note.
    thrakkes wrote: »
    As for the range of contribution from looting token, Pretty sure it's somewhere between 10k and 399k. I never see any value under 10k and above 399k.
    Thanks for the input on the Black Mage Tokens.

    I'll update the guide based on your findings.

  • thrakkesthrakkes
    Reactions: 1,060
    Posts: 120
    Member
    edited March 29
    Past 29:59 on timer, if you don't want to wait to be moved into Invasion because sometimes the delay can be very long, go to CashShop or change channel.


    What I will reply right now is not related to Kritias Invasion, but very usefull tip. In Kritias there are 5 daily quests. The three first ones, asking us to kill in Frozen area, gives us Antimagic Stone Piece giving 600 Antimagic if clicking on it. The 4th daily, killing in Burning Area, gives a piece giving 1,200 Antimagic if clicking. Antimagic Stone from final daily. * If you don't need Antimagic now, I highly recommend to NOT consume these stone pieces right now*. Keep as many pieces possible and the day you will need some, buy AMP Entropy, a potion in Kritias Coin Shop in Kritias Market from Keilbarren NPC. It's only 2 Anheim Coins (silver) for total of 1400 Antimagic.. 1 silver coin = 700 anti. AMP Entropy, if drinking it, gives you 50% more Antimagic if looting from ennemy drop and if clicking on Antimagic Stone Pieces from dailies.

    As for people who don't know where to exchange antimagic for coins, the NPC Levian in Ranheim Academy, east part of Kritias if looking on World Map.



    And finally another trick, which we can navigate Kritias monster maps way faster depending where you want to go. Nearest Town Scroll or w/e, I am sure you understand XD, is a very good friend here. If using it in monster map depending of your location, it teleports you to a specific base. I think if you use it in any town map, you will be moved to Kritias Market.
    *NOTE* Of course, it doesn't work in Kritias Invasion.

    -If using town scroll from any Frozen monster or Novice Corrupted Magician map, you will be teleported to Southwestern Base.
    -If using town scroll from any Burning monster or Intermediate Corrupted Magician map, you will be teleported to Southeastern Base.
    -If using town scroll from any Permeating monster or Advanced Corrupted Magician map, you will be teleported to Northern Base.