So you wanna make a Perma Beginner class the non-leech way, eh? Alrighty then! Strap yourself in for a bumpy ride on the rollercoaster that is Perma Beginner! This guide will provide much insight into how I develop the growth of Perma Beginner types. It even has an equipment list (locations included). It has taken me a long time to tinker with the game and figure out what can and cannot be done. It's a fun little trial of Dos and Don'ts for a class that has unexplored potential, especially now when there's more equipment to choose from and abilities you can obtain. Whether it be from Soul weapons, Unique potential armour with Decent abilities, familiars, mounts, or rings.
The Beginner class in the Explorer tree is the most basic out of the four starters. You get to pick between two out of the three skills given to it from the start. You have the classic Snail Shell attack that's used for luring monsters closer to you, a small heal over time ability, and a Movement Speed boost. The two you want to pick are the Snail Shell attack and the Movement Speed boost, you can get around the HP restoration issues with many other solutions.
The Beginner class of the Resistance tree is known as Citizen. It is a slight step up from Explorer Beginner. The three abilities this class provides are a Crystal Throw that's similar to the Snail Shell attack, increased percentages of HP/MP restoration items, and a Movement Speed boost that also prevents enemy collision. Lucky for you, you're able to distribute SP into all three evenly.
The Beginner class of the Cygnus Knights is known as Noblesse. For a good many years, Noblesse were about neck and neck with Explorer Beginners in that they had the same three abilities to choose from. Since 2013, Cygnus Knights had undergone a reboot. This, in turn, ditched the copied abilities of the Explorer Beginners and exchanged them for two auto-picked abilities. You get a multi-hit attack that doesn't require mana to use and a double jump that's also capable of propelling you up into the air (jump, up+jump).
(Yes, it is STILL possible to make a Legend. After completing the first five drills, Lilin leaves your side and stops pestering you to complete the Aran pre-quests by the time you reach level 5, after which you just need 80 mesos to get off the island to depart for Victoria Island.)
The base form of Aran, Legend is the only Beginner that's available through one class. Much like the Beginner in the Explorer tree, Legend has access to two out of the three skills that the Explorer Beginner has. The only difference is you also have a free Dash/Double Jump.
(Here's a fun little trick you can do with the Dash. Set it as a hot-keyed skill. Next, use the hot-keyed Dash and in mid-speed, press the jump button to send your character a greater distance than you would with the double jump).
The Pros vs Cons of Beginner types
- Travel fair is 10x cheaper.
- You do not lose EXP upon death.
- You have access to Legion stat boosts.
- If you have other characters, you can benefit from having both the Blessing of the Fairy and Empress's Blessing, both of which increase your Attack Damage. Blessing of the Fairy is increased by having any job class that is non-Cygnus Knights (every 10 levels) while Empress's Blessing is only increased by Cygnus Knights (every 5 levels).
"Little Time Saver": if you have quests that require lots of kills, return when your character is about to level up. A blast of energy will burst out from your character upon leveling up, destroying close to every mob around you, instantly.
- You cannot get Professions.
- You cannot enter Elin Academy. (It's also got a map that triggers a completion requirement for the Beginner Explorer medal).
- You do not have access to Link Skills.
- You cannot receive the Maple Return/Secret Assembly/Journey Home/Return to Rien skills.
- You cannot get Emblems through normal means. Emblems have been designated to fit actual classed characters at levels 60 and 100, so you have to find another way to get them. There used to be a PvP thing called Boss Arena and that allowed people to get moderate to VERY good emblems.
- You are unable to get the Pocket Slot through normal means. You must buy (or have someone make) a Magic Pocket in order to use the slot.
Some people are on the fence when it comes to investing AP into either HP-based or STR-based. The difference is in the kind of gameplay you want to be experiencing. HP-based Beginners are known to have some extra HP but lack damage and defense while STR-based Beginners are short on HP but pack some damage and incremental defense increases.
In the mid-game, you want to prioritize HP/ATK/STR% (in that order).
By the time you reach end-game, the priority then shifts to ATK/STR/HP%. HP% slightly becomes less important due to equipment sets giving plenty of HP% all around. You should invest in converting your weapon into a Soul weapon and to have a summonable mob-like Soul. Although pricey, Magnificent souls are your go-to for summons. However, if you lack funds, the ones that are summonable with regular souls are Pink Bean, Hilla, Murgoth, and Empress.
Equipment/Locations (This list does not include event equipment)
Sex Specific Armor (Currently Available)
(Side Note: Until Nexon decides to bring back the Haunted Mansion, you will not be able to upgrade Stirgeman equips to their next stages).
The hats you can get are for level 75 Black/Red/Green/Blue M-Force Helmets (Omega Sector, quest line). The tops you can get are for level 11 Blue One-lined T-Shirt/Orange Sporty T-Shirt (Lith Harbor, Armor Merchant). The bottoms are levels 5 Capris, level 11 Grey Think Sweat Pants (Lith Harbor, Armor Merchant), level 20 Stirgeman Pants (New Leaf City, Item Exchange with ~1 Nightshadow/Windraider Badges), level 26 Warfare Pants (Henesys, Armor Merchant/Edelstein, Armor Merchant), and level 90 Mk II Stirgeman Power Pants (New Leaf City, I.AM.ROBOT). The overalls are level 0 Blue/Brown/Red/White Groomsman's Suit (Amoria, Vivian Boutique), level 20 Bathrobe for Men (M) (Showa Town, Sauna Lobby), level 30 Blue Sauna Robe (M) (Sleepywood, Mr. Wetbottom's Secret Book quest line), and level 75 Black/Red/Green/Blue M-Force Suit (Omega Sector, quest line).
The hats you can get are for level 75 Black/Yellow/Pink M-Force Helmet (Omega Sector, quest line). The top you can get is for levels 11 Pink-Starry Shirt/Red Striped T-Shirt (Lith Harbor, Armor Merchant). The bottom is a level 20 Stirgeman Skirt (New Leaf City, Item Exchange with ~1 Nightshadow/Windraider Badges). The overalls are level 0 Blue/Pink/Red/White Bridesmaid's Dress (F) (Amoria, Vivian Boutique), level 20 Bathrobe for Women (F) (Showa Town, Sauna Lobby), level 30 Red Sauna Robe (F) (Sleepywood, Mr. Wetbottom's Secret Book quest line), and level 75 Black/Yellow/Pink M-Force Suit (Omega Sector, quest line).
The hats you can get are for level 5 Brown Skullcap, Red/Black/Green/Yellow/Blue Headband, level 8 Black/Blue/Red Swimming Cap, level 10 White Bandana, level 15 Metal Gear (Lith Harbor, Armor Merchant), level 15 Old Wisconsin, level 20 Black/Yellow/Brown/Blue/Red Baseball Cap (Henesys, Armor Merchant/Edelstein, Armor&Weapon Merchant), level 25 Blue/Red/Yellow Starry Bandana (Kerning City, Armor&Weapon Merchant/Edelstein, Armor Merchant), level 30 Miner's Hat (New Leaf City, Item Exchange with ~2 Crimson Hearts), level 50 Zakum Helm (Easy Zakum), level 100 Frozen Hat (Burning Event, Frozen Armor Box), 135 Chaos Black/Pink Bean Hat (Temple of Time, Chaos Pink Bean), 150 Commerci Hat (Commerci, Commerci quest line), and 160 Sweetwater Hat (Commerci, Union Merchant Party Quest).
The capes you can get are the level 20 Stirgeman Cape (New Leaf City, Item Exchange with ~1 Nightshadow/Windraider Badges), level 30 Oxygen Tank (Aqua Road, Hughes's Weird Invention), level 50 Green Adventurer Cape (El Nath, Hector) level 50 Sirius Cloak (New Leaf City, Item Creation), level 50 El Nathian Cape (New Leaf City, Item Exchange with ~2 Crimson Hearts), level 60 Cloak of Corruption (New Leaf City, Item Exchange with ~2 Crimson Hearts), level 75 Black/Blue/Red Seraph Cape (Sleepywood, Tauromacis&Taurospear/Aqua Road, Bone Fish), level 85 Black/Blue/Green/Purple/Red Giles Cape (Aqua Road, Goby/New Leaf City, Killa Bee), level 95 Blue/Turquoise Musketeer Cape (New Leaf City, Elderwraith/Crimson Guardian), level 100 Frozen Cape (Burning Event, Frozen Armor Box), level 150 Commerci Cape (Commerci, Commerci quest line), and 160 Sweetwater Cape (Commerci, Union Merchant Party Quest).
The overalls you can get are the level 100 Frozen Suit (Burning Event, Frozen Armor Box), 135 Chaos Black/Pink Bean Suit (Temple of Time, Chaos Pink Bean), 150 Commerci Suit (Commerci, Commerci quest line), and 160 Sweetwater Suit (Commerci, Union Merchant Party Quest).
The only bottoms that can be worn by both sexes are the level 16 Sandblasted Jeans/Ice Jeans (Lith Harbor, Armor Merchant).
The gloves you can get are for level 10 Work Gloves (Henesys, Orange Mushroom), level 50 Stormcaster Gloves (New Leaf City, Item Creation), level 90 Mechanical Gloves (Magatia, Keeny's third quest), level 140 Dimension Gloves/High Quality Dimension Gloves (Dimensional Mirror, Dimension Invasion), level 150 Commerci Gloves (Commerci, Commerci quest line), and 160 Sweetwater Gloves (Commerci, Union Merchant Party Quest).
The boots you can get are for level 0 Leather Sandals, Yellow/Blue/Red Rubber Boots (Lith Harbor, Armor Merchant), level 11 White/Black/Smelly Gomushin (Kerning City, Armor Merchant/Edelstein, Armor&Weapon Merchant), level 16 Brown/Green/Bronze Aroa Boots, level 21 Blue/Red/Brown Ankle-strap Sandals (Lith Harbor, Armor Merchant) level 26 Red/Orange/Pink/Blue White Bottom Boots, level 31 Blue/Red Sneakers (Henesys, Armor Merchant/Edelstein, Armor&Weapon Merchant), level 50 Facestompers (New Leaf City, Item Creation), level 80 Violet Snowshoes (New Leaf City, Wolf Spider), level 150 Commerci Shoes (Commerci, Commerci quest line), and 160 Sweetwater Shoes (Commerci, Union Merchant Party Quest).
The weapons you can get are the level 20 Fish Spear (Perion, Weapon Merchant), level 30 Aluminum Bat (Henesys, Mixed Golem), level 55 Blazing Sword (Orbis, Star Pixies/Jr. Cellion), levels 47 1st Unwelcome Guest Dagger (STR), 67 2nd Unwelcome Guest Dagger (STR), 87 3rd Unwelcome Guest Dagger (STR), 107 Last Unwelcome Guest Dagger (STR) (New Leaf City, Galacto-Drill), level 95 Super Summer/Purple Surfboard (Summer Event or in Auction House/Free Market), level 100 Crimson Arcglaive (New Leaf City, Item Exchange with ~10 Windraider/Stormbreaker/Firebrand/Nightshadow Badges and ~25 Crimson Hearts), and 127 VIP Dagger (STR) (Dimensional Mirror, Alien Party Quest).
The shields you can get are the level 5 Stolen Fence (Lith Harbor, Armor Merchant), level 10 Pan Lid (Henesys, Orange Mushroom), level 20 Black Phoenix Shield (New Leaf City, Item Creation), levels 30 Ereve Fragment, level 60 Ereve Idea, level 100 Ereve Brilliance (almost every town, Neville), and level 140 Princess No Brilliance (Princess No).
Curbrock accessories, Ephinia's Ring, Aquatic Letter Eye Accessory, Crystal Ventus Badge, Condensed Power Crystal, Silver Blossom Ring, Crystal Ventus Badge, Gold Beach Earrings, Rienne Strait Belt, Mushroom Kingdom Cape, Silent Crusade Rings/Titles, Bounty Hunter Badge(pendant), Masteria Through Time accessories, Gollux accessories (ring/earring/belt/pendant), Hieizan quest accessories (ring/shoulder/belt), Ghost Ship Badge, Sweetwater accessories (face/eye/earring/pendant/belt/shoulder).
Familiars are a must when you lack HP and damage. Go overboard and collect a zoo. I also strongly recommend collecting a lot of familiars that have poisoning effects to help shrink HP bars.
Training Areas (Try to collect as many Monster Book sets as you can to increase the stats on your Codex)
- From 5-35, go to Pantheon and kill Sleepy Grobblers. They're level 13 and give 34 EXP.
- From 30 and up, try to participate in as many Sudden Missions as you think you can do.
- From 35-40, you can complete the Gold Beach quest line.
- From 40-50, you can go to Kerning to do all of the quests.
- From 50-60, you can complete the Rienne Strait quest line.
- From 60-70, you can do quests in Perion and Sleepywood.
- From 70-80, you can do quests in Orbis and El Nath.
- From 80-90, you can do quests in Aqua Road, Edelstein Mines, and Ariant.
- From 90-100, you can do quests in Magatia. (By this time, you may have gotten your hands on a Soul weapon with a summonable soul be able to complete Mushroom Kingdom quests.)
- From 100-112, you can do quests in Leafre, Ludibrium, and Elin Forest.
- From 112-135, you can go to New Leaf City to start up a particular series of quest lines. I created a couple how-tos on my YouTube channel. Just search ChroniusNightmare. The videos you're looking for are Episodes 3, 4, and 1 (in that order). 3 and 4 are for gaining access to an Item Exchange while also receiving items used to navigate through the Crimsonwood area much more effectively. In episode 1, I take advantage of a repeatable quest which gives 1mil EXP per Bosshunter armor piece restored. Think of it this way, you're getting lots of EXP while also making a lot of mesos.
. At level 135, take up doing the Heroes of Maple quests to get lots of EXP and other rewards. You can replay each of the five acts immediately after completing them once, but after the second completion, you have to wait a full 7 days to be able to replay them again. When you're playing out the quests, you're playing as each one of the heroes who fought the Black Mage. Don't worry about the damage your character has. All six heroes are equipped with their own individually scripted amounts of damage when using skills. You may end up running into some HP issues, the mobs themselves deal around 200~1000 roughly, although I advise you to get much more when you reach the ending of the story where you're having to fight Damien who's capable of dealing up to 5000 damage.
- From 140-145~155, you want to start up Hieizan pre-quests. Take a look in your light bulb for a quest called Regards, Takeda Shingen. Complete the first two collection quests. When you meet Ayame, be sure to finish Kanna and Hayato first. Leave Ayame for last, she has the best clear and mobility out of the three so you can grind for those 5~15 levels. By this time, you should be looking to have around 20~60k range, which is about as much as you could ever need to clear PNAE solo, with time remaining. I suggested 155 for people who do tend to have around that range and have close to 7 Hyper stat points in Boss Damage. You can end at 145 if you're confident you can take on PNAE, just make sure you're equipped with at least 3 Hyper stat points in Boss Damage.
- From 145~155-250, you're left with PNAE, Kenta PQ at Level 160, Sudden Missions, and the large list of quests you have available to you.
PNAE (Princess No's Alter Ego)
(Crucial side note: after completing an entry, exit out to the main lobby where Princess Sakuno and Ayame are and re-enter after. This will prevent the Burning Field effect from lessening. Entering several times in a row would cause the effect to either lower or disappear entirely, so take advantage of it while there is one.)
PNAE is a five-map, boss-rush dungeon where you're having to face-off against 5 unique bosses within the tight time limit of 15 minutes. ANY class can enter it. Your character will undergo a transformation during the time you're inside PNAE. You will take the form of the NPC, Ayame. Ayame has a really fun kit of skills at her disposal. After getting acquainted with what the character can do, I've learned that it is just bearly passable to have a minimum of 9% Boss Damage at the low level of 144. The clear time can vary between 45 minutes to over an hour to complete all seven entries. The familiars you want to have are Surgeon Eye, Blue Ribboned Pig, Leprechaun, and Goby. They're used to help speed through the first two rounds of PNAE. The reason they're used over any other is that familiars like these lack attack animations, and because of that little detail they are able to deal many more attacks over a short amount of time. You can enter up to seven times daily to receive a total of 208.6mil EXP. All five maps have Burning Field effect, so it's possible to get 417.3mil EXP. Do you know what's better? 2x coupons/events stack. Normal Amount + max Burning Field + 2x coupon + Cash Shop/Reward Shop 2x coupon + 2x event = 1.043bil EXP.
The first stage features Mikagami, who is a re-skinned Dodo. The fight itself demands hits over damage, so bring along a familiar. The second stage features Renka who is a beautiful, silent katana-swinging girl and five mobs with different coloured robes. Your goal in this fight is to deal with all five mobs (who have the same gimmick as Mikagami) while fighting Renka. You cannot move onto the next stage until all enemies are eliminated. Also, all fights after the second stage demand damage (meaning no more gimmick). The third stage features Oura Shogun, who is a large male spear-wielder. This guy can be annoying, especially if you're in a corner. He has a tendency to get into a loop where he shoves you to the side, effectively stun-locking you. The fourth stage features Miroku who is a male, dark priest-looking boss. He is super beefy in the HP department. Your goal is to have your back completely against the wall and then immediately trigger the use of the Iron Flower Gun skill by pressing it once. After it's been triggered, mash that skill as fast as you can to deal "Tons of Damage" at high speed to completely gut Miroku's health bar. The last stage is against Princess No's Alter Ego. The goal of this fight is to stay out of her reach while using damaging skills on her. If she can't reach you, she disappears and reappears in the air then immediately falls to the ground, dealing half of your HP. You can dodge this ability by simply jumping on the frame where she hits the ground. If you get too close to her, she will inflict your character with up to three debuff/status ailments.
1.) A direction control reversal debuff that lasts 30 seconds.
2.) A freeze/slow effect that visually turns your character blue and prevents your character from moving. There's a funny thing that happens when your character is unable to walk in either direction. When you hold either the left or right keys and then jump, your character will be flung backward a significant distance.
3.) A damage-over-time ailment that ticks down 1500 HP per second. Thankfully it is removable with All-Cure potions.
There are 6 types of mounts. There are mounts with 140~150 Movement Speed and nothing else. Moving up from there, there are mounts with 140~190 Movement Speed plus either a Double Jump, Glide, Town Flight, or Soaring bonus.
They recently introduced a line of hybrid mounts called Airships. They have a Double Jump and a Rapid Fire attack that fires a small light orb every half a second.
At 120, a quest will become available in the light bulb icon to the left of your screen. The quest involves collecting items and requires 50mil mesos in order to obtain the Soaring ability. I will provide a list of mounts that are known to be able to Soar. Dragon, Knight Chariot, Cloud, Invisible Balrog, Balrog, Hot-Air Balloon, Pegasus, Nightmare, Owl, Magical Broom, Helicopter, Red Draco, Vellum, and Nadeshiko Fly High. If it's a mount that has the word 'Double' in the title, it cannot Soar.