Neospector wrote: »
JushiroNet wrote: »
- make PQ mobs only take a set amount of damage so the whole party can tag it
Party quest mobs do only take a set amount of damage. You deal 1000 damage with each hit. As long as you don't have a party …
Perceptivity wrote: »
Agreed with what the previous person said, I would also like to get a reply from arwoo, OneLetter or Savageace preferably from savageace on this matter since he is the product manager of maplestory (if im not mistaken o.o)
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that whole class needs a complete rework, i have a level 140 kanna and it was a real pain to level up, no damage, no fun, the only thing that made it worth was that i could grind on lower level mobs because of kishin
JushiroNet wrote: »
reboot should be entirely separate like ems. It's very far removed from the exp rates of normal servers.
i don't understand why luna is even separated in the first place. just causing unnecessary problems with ranking, just …
nice ideas i really like the bard one tho, and if maplestory wasn't dividing items by class i would suggest a bard to be based off magic attack and dex, tho a simple solution could be to have a passive to make 50% of attack turned into m.att (seeing…
Joint wrote: »
Bulbasaur wrote: »
Rolls wrote: »
Would people really want to play the same damn content and the same damn classes and take 5 weeks for 5 levels before even 200 for 12-13 years?
That's actually a straw-man argument - you are …
i can't show enough support for this! i would also like to add: fix chat scrolling while in combat; if there's guild+bl chat and you're grinding and you want to scroll up to see what you missed the chat will move up like crazy, i assume its because …
Rolls wrote: »
Sais wrote: »
it slightly evens out the playing field.
Again with this "evening out the playing field", "decreasing the gap between the rich and poor"
Making it harder for people above you doesn't make it easier for you. Chang…
high quality requires high maintenance, if you don't like to go to el nath to recharge simply settle for ilbies or something with a tad less attack. personally i think this is the only thing in maple that make sense anymore, sure they're npcs and it…
i don't feel like reading all comments so excuse me if i said something someone above me has already covered.
the game does lack a form of balance, and there's absolutely no unique to classes, most "mobile" classes are defined with not flash jump…
true words, i'd hate to carry a kanna everywhere if i were a mage and i hate it even more as a "DPS" class. the fact that mages can just bring and afk mule to bosses to deal kill bosses x5 faster is ridiculous to say the least.
AKradian wrote: »
DiscordOfColors wrote: »
@tsukibaka i don't think the difficulty of leveling it has anything to do with my suggestion
It has a lot to do with it.
Rewards should generally scale with the effort required to reach them.
What …
Rolls wrote: »
AKradian wrote: »
The correct solution is to boost the base spawn rate in all maps, so that Kishin/Frenzy wouldn't be particularly beneficial unless you have multiple attackers in the same map.
This would probably be the best w…
AKradian wrote: »
Wouldn't it be "atrocious" that you have to give up a V Matrix slot
i don't understand people like you, you don't need to "give up" a metrix slot, nothing in the metrix is permanent you can always switch things up if you f.e. do…
@ChingTheMonkey i know it's not really relevent but im pretty sure there's a quest in ludi to give you omok set, its fairly simple to do and i believe if you do it in the right level range its also a higher chance to get omok set
it might be out …