People already have too many of these coins just lying around. I don't think adding more items into the shop is necessary. It's one thing to add useful things to the shop, it's another to be unreasonable about making progression piss-easy.
I wouldn't say forced is the right word to use here. We knowingly invest into the BiS equipment to keep up with the meta and this is not the first time we've had to trash old expensive gear (flashbacks to when Empress gear was phased out) for newer …
bumbertyr wrote: »
ACMBlackCipher wrote: »
Those first three options don't fit the aesthetic of the game at all.
http://www.maplesea.com/eattowin/
-eyes-
MapleSEA was always the problem child.
Interesting idea, but there are already too many warriors/sword classes in general. There's also the issue of where to attribute it. Cygnus Knights, explorers and resistance are full and all the heroes of Maplestory have already been revealed.
No…
Those first three options don't fit the aesthetic of the game at all. Most people won't even know the first one.
IIRC all the anime crossovers thus far were handled by JMS and ported to GMS.
Crossovers are tricky since rights and revenue need …
HousePet wrote: »
I think this info should be included inside the game somewhere. Its weird that you go from mob drop equipment to boss drop, and there is nothing to tell you what order to be doing them in.
Bosses drop gear consistently through…
ShadEight wrote: »
They basically proposed a mass referral marketing scheme for a mere 10 virtual bucks. I mean do they think there are droves of internet users waiting for a referral to play this game? You’re asking for 50 referrals PER player. N…
ShadEight wrote: »
Again with the 'perfect system' argument. Just because phone numbers and ID's can be spoofed, doesn't mean we should dump it in the bin. Phone services are less convenient than email, why else have other tech giants maintained…
Lyeden wrote: »
Hello. I think it'd be a good idea to keep our accounts safe , and maybe avoid hackers by adding an ID and / or phone number attached to our accounts.
so maybe they wouldnt register so many accounts? (over 30k accs banned in the p…
No, you have not proved anything. PROOF requires EVIDENCE. Hard facts or stats. All you've said is you think adding damage to a mobbing skill is more beneficial than crit rate coming from someone who isn't a DrK MAIN. Frankly, I'm done trying to ref…
I think that all classes should have their mobbing skill on hyper skill upgrades.
There it is. Right there. Normalizing all the classes is a lazy way to add hyper skills to classes. Attack skills are not all that are important to classes. STOP…
There is already a feature for this for your world. If you look up an item on the AH and it is there, you can select it and press the "Search(?) Market price" button in the bottom right to see price trends over a limited time (at least 6 months).
crimson24 wrote: »
ACMBlackCipher wrote: »
Absolutely not. Final pact buffs are fine as they are. There is no need to remove the buffs for Dark Knight's primary bossing skill + fallback (as final pact and gungnir are linked) in place of Dark Imp…
Absolutely not. Final pact buffs are fine as they are. There is no need to remove the buffs for Dark Knight's primary bossing skill + fallback (as final pact and gungnir are linked) in place of Dark Impale. That's buffed by V nodes anyway.
Those regions should never have been removed in the first place (they even closed a few regions saying they were being "renovated" - LOOKING AT YOU NEO CITY - but never reopened). However, having dead content is just as bad. What's the point of havi…
There is no reason for Phantoms to have access to more skills than they have now. Being able to steal non passive buffs and select attacks on top of having their own skills would make things too crowded and complicated for the class (mind you, there…
Arch_Alyssa wrote: »
ACMBlackCipher wrote: »
IIRC, Reboot locked out Zero because of its ability to progress to 180 via it's own story quest and the starting lvl 100 weapon (which in itself is not all that great BUT) that can level up on its ow…
IIRC, Reboot locked out Zero because of its ability to progress to 180 via it's own story quest and the starting lvl 100 weapon (which in itself is not all that great BUT) that can level up on its own by completing the story line, thereby giving you…
Map ownership is not and should not be a real thing. Why? Because for one thing, people in crowded servers are ALL looking to play. Locking out one "ideal map" (sorry Nexon, min-maxing maps will always exist) for a person or group of persons is not …