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Occire

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Occire
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Comments

  • The set is completely untradeable. You can't even use PSoK like normal CRA gear.
  • Way back when, when the Empress Cygnus boss was still being attempted and not yet killed, my group found out that if you were on a soaring mount and you got transformed into a pig, once the transformation debuff was done, you'd end up free flying, n…
  • Cheryon wrote: » This strategy of trivializing the early content in order to focus entirely on end game seems to be popular in revamping old MMOs and it's something I completely disagree with. It's the core of my issue with the changes that have b…
  • Mira wrote: » It's annoying, but at that point you have to just close the game and relaunch it. You can continuously reject the message (spam escape or something like that) and try to click on change region. If you successfully get to region se…
  • fidgetspinnerACE wrote: » As far as using a JQ to access this map, if people were willing to do it when they were training with Windraiders and Stormbreakers, as long as power creep allows it, I think players would go through the hassle. Or lets …
  • First, I would cut back or remove factors which limit which players can use the map. It'd be fine if we had a much larger population, where even a small percentage would still be a large number of people, but as it is, I would want as many people to…
  • ShadEight wrote: » Arcane force itself is a kind of prequest to training maps and end game bossing, a really long and repetitive one at that. It makes absolute sense for AF to carry over your characters. I personally wouldn't mind if Arcane For…
  • You can't stabilize catalyzed Arcane Symbols if you already have that particular symbol, so you couldn't use multiple unstable symbols to power level a single symbol. But for the record, I'm against this proposal. If you want to work on symbols f…
  • Aggraphine wrote: » Ex: the alliance coin shop and lunar new year events run until the 12th, at which time the utah's farm event will start. Once those start, whatever their end date is will likely be a new batch of events. Well, Utah's Farm st…
  • It's fine the way it is. I would wager most people prefer to swap their quests, to get all kill quests, or all drop quests, or minimizing travel, rather than taking them as is, and swapping the buttons means the least wanted option is put in the som…
  • Sorry for bumping an old-ish thread, but this seemed like the most appropriate place for this. Did anyone else who did get a Foggy Damage Skin (Unit) or the other one (Labyrinth Flame?) have their saved damage skin converted to a non-unit version? A…
  • You need to have another party member on your map, though they can be inactive/non-leeching.
  • Aggraphine wrote: » World transfers are between worlds on one side of the region select. There's nothing in place for transferring across from one region to another. This was brought up before, and I think @Neospector is the one who explained, rat…
  • They already tried a monster battling thing in KMS,
  • Fuhreak wrote: » Correct me if I'm wrong, but don't you get a small time waster then another question if you answer incorrectly? Basically allowing you to re-roll the question? Never watched videos of or played past floor 20, so I have no clue. …
  • AP Resets used to be like 3.1k NX each, and incredibly special sales (like Black Friday) had them for 1k each (or 20 for 20k) which were a godsend for HP washing (which is irrelevant whether it's been patched or not, it's just no longer necessary wi…
  • Just because something exists doesn't mean everyone is entitled to get it, like the incredibly low drop rate on Dark Boss set items. Genesis weapons aren't like the new viable endgame weapon, they're a bonus like the dark boss set. There's nothing w…
  • The sale doesn't even start for another like, 5 hours. It starts at mindight PST, not UTC.
  • You can't use armor or accessory primes on shoulders, so it's probably the same for occult scrolls.
  • They should just convert the buff into a passive, like pet set effect buffs, and then turn the visual portion of the buff into an actual effect that can be turned on and off at the user's preference.