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Arch_Alyssa

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Arch_Alyssa
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  • Permanent Fafnir weapon at lvl 200

    Andromedy wrote: »
    Andromedy wrote: »
    You get both +12 30 days Fafnir SET, and a permanent non star forced Fafnir SET.

    It clearly lists both of the these in the Tera Burning event explanation.

    http://maplestory.nexon.net/news/49824/level-up-with-the-tera-burning-project

    Epic Fafnir Weapon: Untradeable. 30-day duration. Req. Lv: 200. Stats will vary based upon your job.

    That's why i'm confused...

    The +12 you get at 150. The non star forced permanent ones you can open at 180 and 200. The weapon might now be permanent. I am not sure.

    Epic Fafnir Weapon: Untradeable. 30-day duration. Req. Lv: 150. Stats will vary based upon your job.

    That's the 150 one... It has the same text exept for the lvl req.
    ReigningDemon
  • Permanent Fafnir weapon at lvl 200

    Andromedy wrote: »
    You get both +12 30 days Fafnir SET, and a permanent non star forced Fafnir SET.

    It clearly lists both of the these in the Tera Burning event explanation.

    http://maplestory.nexon.net/news/49824/level-up-with-the-tera-burning-project

    Epic Fafnir Weapon: Untradeable. 30-day duration. Req. Lv: 200. Stats will vary based upon your job.

    That's why i'm confused...
    ReigningDemon
  • Anyone know when Zero will be out again?

    Pandite wrote: »
    IIRC, Reboot locked out Zero because of its ability to progress to 180 via it's own story quest and the starting lvl 100 weapon (which in itself is not all that great BUT) that can level up on its own by completing the story line, thereby giving you an endgame level weapon for doing nothing. Since Reboot's progression also makes it so that partying up and playing together highly advantageous, having Zero reach endgame gear on its own (with it's own gear shop to boot) probably made it ineligible for creation.

    I could be wrong, and sure, some of these could be circumvented/not really matter to some people, but it doesn't look like Nexon Korea is gonna change anything anytime soon.
    The leveling is now a joke for all classes so I don't think it's the problem... It's more the weapon system or like you said, the gain of endgame gear. But, let's be honest, they Just don't wanna put the effort to change what 'could' be wrong to bring Zero in Reboot... And the fact that korea don't have Zero in Reboot means nothing because Reboot in Korea is dead so...

    Again, it's not the leveling to 180 that's the problem. It's doing it alone when Reboot was essentially supposed to be our "replacement" for pre-BB in terms of progression/party play. Second, it does matter that Korea doesn't have Zero in KMS Reboot because everyone forgets that Nexon America is a publisher NOT the developer. Nexon Korea (and subsequently Wizet, which was bought out by Nexon Korea) deveolps the game and those major updates are translated and pushed out in different regions. But, I'm sure if they really wanted to, they could redo Zero to make it compatible with Reboot.

    I think it'd be interesting to see a character like zero translated into a lesser more grounded version of itself. like, sure zero is strong, but we all like to see the comparison of a character in the beginning to a character later. You know .... Shonen jump lmao

    Then again, we have a lot of things that Kms doesn't have (Kanna, hayato, gollux etc) so why not zero in reboot?? Now that they said that they are going to be more transparent, and after 3 years that reboot is live, can we now know if zero will ever be on reboot someday??
    FuhreakPandite
  • What’s your favorite jobs you like to played as?

    Warrior : Zero
    Archer : Mercedes
    Mage : Luminous
    Pirate : Thunder Breaker
    Thief : Dual Blade
    EtherFlower
  • Can't have Zero in reboot but we get tera burning

    theLUMI wrote: »
    A bit off topic here, but when is the tera burning event starts?
    Thanks.

    In november
    theLUMI