First Job: Healing orb, Player teleportation, and max mp
Haling orb: Throws orb if it hits a party member it heals, if it hits mob deals damage pretty basic.
Player teleportation: any members in your party you can teleport to, as long as they are on the same map. Skill will heal a small persentage of your hp when teleporting.
Second Job: Cooldown speed, orb2, Defense increase, speed increase
Cooldown speed: increases the cooldown speed of all skills. applies to all party memebers
orb2: adds more damage to the first skill Healing orb and throws a second one.
speed increase: increases the running speed of all party members
Third Job: Meso rain, Buff enhancer, health explosion, mana eater.
Meso rain: Automatically gain mesos from killing mobs and increases the meso gain for any mesos picked up. applies to all party members
Buff enhancer: Increases the length for all the buffs. applies to all party members.
health explosion: takes 25% of your current hp and throws a healing wave. All party members that get hit get 5% of hp regained and any mobs hit gain a percentage of your hp back.
Fourth Job: Auto regen, party gain, Map, item increase, potion storm
Auto regen: automatically gain hp and mana for a set time. applies to all party members
Party gain: increases the party exp
Map: allows you to make a door/warp gate to teleport to any map you haave all ready visted. This would work similar to the bishops town door.
Item increase: increases the chance of getting the rare items that mobs drop.
Potion storm: potions fall and drop from mobs frequently if touched automatically use unless player already has full health/mana.
Link skill: Mana regen
Automatically regens mana, lvl1, 5% every 15 seconds. lvl2, 10% every 15 seconds. lvl3 15% every 10 seconds.
Thoughts? I personally would use this class would help a ton for bossing.