I noticed that there are many capes aside from Adventurer Capes ranging from lvl 50 to the lvl 75 Seraph Capes. The only capes I seen between these capes are the Timeless/Fearless cape and a few event capes (Tempest, Unleashed, Anniversary) capes. Before players get into the stronger capes such as Tyrant, Sweetwater, Absolab and Arcane, there should should be more capes for users between the level 100-140 region. I understand Nova and Heliseum capes exist, but I am looking for something can be easily enhanced and transferred around
Smithing doesn't seem to offer than good capes to craft. All the capes require a recipe from bosses that already drop that cape (like Ranmaru and Empress.) It would be helpful if Smithing allowed players to craft level 100 capes that can be starforced or potted better than the Maple and Seraph Capes and possibly be transferrable compared to the event exclusive capes.
Aside from crafting capes in Ardentmill, these newer capes could be sold in the Silent Crusade shop (Crusader's Cape and Mystic Cape.) I've seen Krus in Herb Town drop capes lower than lvl 100. Level 100+ mobs should potentially drop 110, 120 or even 130 capes to allow users to train easily before they start powering up with real equipment.
I feel this change can be done to other equipment such as introducing scrollable shoulders, rings, pendants at lower levels.