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Occire

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Occire
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  • Make arcane symbols dailies shareable

    ShadEight wrote: »
    Arcane force itself is a kind of prequest to training maps and end game bossing, a really long and repetitive one at that. It makes absolute sense for AF to carry over your characters.

    I personally wouldn't mind if Arcane Force was account wide, but just Arcane Force, not symbols; the other bonuses, like stats and even the damage bonus from having high arcane force are too powerful to be a one and done a day, they'd have to be tied to something like actually having the symbols themselves. I have like 30, almost 40 characters over 200, and at least 10 5th jobbers. I don't think it's fair to get thousands of stats and a damage bonus on all those characters on what amounts to just 30 minutes a day for me.

    This would be more like the new blockbuster change, not what OP is asking for.

    darik
  • Make arcane symbols dailies shareable

    You can't stabilize catalyzed Arcane Symbols if you already have that particular symbol, so you couldn't use multiple unstable symbols to power level a single symbol.

    But for the record, I'm against this proposal. If you want to work on symbols for a different character, either suck it up and do them both, or choose one and work on that one for a while, you don't need to do dailies on all your characters.

    Personally, I opted for the latter, and it was fine.
    Fuhreak
  • Vanishing Journey Dailies Dialogue

    It's fine the way it is. I would wager most people prefer to swap their quests, to get all kill quests, or all drop quests, or minimizing travel, rather than taking them as is, and swapping the buttons means the least wanted option is put in the somewhat "default" spot. The button that occupies that spot should be the one most would want (accept, exchange).
    Fuhreak
  • Familiar battles.

    They already tried a monster battling thing in KMS, Bamon League, it never came over and they removed it from KMS.
    YinYangXFuhreakPirateIzzy
  • Reduce the cost of AP reset scrolls from Cash Shop

    AP Resets used to be like 3.1k NX each, and incredibly special sales (like Black Friday) had them for 1k each (or 20 for 20k) which were a godsend for HP washing (which is irrelevant whether it's been patched or not, it's just no longer necessary with the advent of % HP damage bosses), so I think 500 NX is a fair price for them.
    Fuhreak wrote: »
    Seeing as they already costs mesos in Reboot, even if they were able to be abused still, they would be letting an entire server get away with it.
    AP/SP resets aren't used for anything other than fixing a character that is old as sin or you somehow misclicked something on.
    It's already pretty low cost and an extremely situational item in the first place. I don't know that Nexon could possibly make enough off these for a change to mesos to hurt them.

    Reboot doesn't have the individual AP/SP resets for sale that allow you to alter HP/MP stats, just full resets similar to Matilda's.
    FuhreakKradiaRogue