Brief bug summary: Phantom's cane normal attack got a hit sound that interferes with skill sounds and thus creating double or even triple sounds in the nova update
More details: phantoms cane normal attack got a hit sound effect ( it came from JMS that's the only other version where phantom's cane got a hit sound) When phantoms use normal attack with a cane there's shouldn't be any hit sound effect, but this update (nova) added one and it interfers with skill sounds effect because they weren't designed with a normal weapon hit sound in-mind; phantom's cane doesn't have a hit sound (it's silent) in kms.
Steps to reproduce:
1. Make a phantom
2. Use a normal non-skill regular attack and hear the cane make a hit-sound effect ( canes normal attacks aren't supposed to have a hit-sound effect they are supposed to be silent )
Phantom basic cane attacks aren't supposed to have a hit-sound effect :
(this is the bugged version where canes got a hit-sound; this is GMS)
it's supposed to be like this, silent:
(this is how it's supposed to sound like; or rather not make a sound at all it's supposed to be silent )
the cane didn't have a hit sound effect in gms up until the nova patch.
(this is THMS which is identical to KMS)
Here's how the cane is supposed to sound like or rather not make any sounds at all ( normal hits are silent but skills have sounds ) :
(this is GMS, the cane sound effect came from JMS ,which is the only other version that had this before the nova patch hit GMS and thus gms got it as well)
Here's how the cane sounds like after the nova update in GMS:
The cane hit sound effect interferes with the skills sound effects, it adds an unnecessary additional sound when using skills.
Skills that the cane hit-sound effect interferes with are:
1. Double Entendre
2. Calling Card
3. Mille Cartes
5. Rapier Wit (this skill is really annoying to use because; you effectively get 4 different sound effects; 2 comes from the skill itself and another 2 regular basic attack hit-sounds, which are really irritating)
7. Carte Rose Finale
Canes basic attacks should not have any hit-sounds; they were designed to be silent as seen in KMS.
(canes hit sound-effect should be removed, as to not effectively make a loophole for any future bugs; because this is not present in kms; some future updates could cause a major issue with this little difference; it's also very irritating to hear multiple unnecessary sounds that interferes with the original skill sounds)
Character name: Ushër
Character level: 217
Character job: Phantom
World name: Bera
Date and time of the incident: The V190 Nova Game update, November 28th, 2017