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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
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Phantom Ace in the Hole Skill?
i'm not sure if Ace in the Hole (Phantom) is a mobbing (since it can hit a bunch of enemies then do an AOE damage) or a bossing skill (since it can just stick to it and still do the big line finish), because when bossing it makes you pause just to spawn it,
same while mobbing, and i don't know if that would lower phantom's DPS or mobbing efficiency
i thought maybe turning Ace in the hole into like Judgement Draw Auto/Manual (Beginning Phantom Skill where you can Release the 40 stacked cards for a buff, but sometimes people like to do it manually so they could keep the buff they have)
so while mobbing or bossing it would appear while ur attacking and it would help?
but you would also be able to turn if off when doing something like CRA Pierce.
Comments
i don't want them to turn this into a Judgement Draw Style like skill ( also, only Nexon Korea can decide on that, nexon america is only the publisher, however they can ask or suggest something to the Korean Global dev team )
TL;DR: Great skill for Mobbing and Bossing, NxK decides what to do, NxA is only the publisher. ( but can suggest ideas to the korean global dev team )
don't change the functionally of ace in the hole, aka: Blackjack.
yea yea i read the akradian's post and stuff
and it does give DPS but it could give more DPS if the pause wasn't there.
if the skill has the judgement draw phantom's would be able use it both ways, so more than pausing it would feel more smooth o_o
but guess it's just an opinion thing so ¯\_(ツ)_/¯ whatev's