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Whorific

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Whorific
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Birthday
June 9, 1995

Comments

  • Those largest resolutions just stretch out the image instead of actually showing more of the game. It causes some shenanigans with anti-aliasing and such. You can see the same effect in some story cutscenes that either zoom in or skew the screen. I …
  • 1DMG wrote: » Definitely agree, I am not suggesting Jett to be like Corsair. Corsair is very summon and cooldown-centric, which puts a lot of people off from liking the class, including me. I only used Corsair as a comparison due to both of them…
  • 1DMG wrote: » Summary of class observations: -Jett is a very simple class with no mechanics that reward certain playstyles or features that uniquely distinguish it for multiplayer. There is no actual synergy or overarching theme amongst the ski…
  • darik wrote: » Not really , theres a kms player that mains bw and managed to kill black mage without any transparency at all There are much flashier characters than Blaze Wizard and bosses with much more subtle animations than the Black Mage. F…
  • darik wrote: » I agree in some aspects , but bossing wise, well its a boss, the player is required to learn the mechanics if not, it wouldnt be challenging at all dont you think? I think part of the problem is that player skill effects are so e…
  • This also affects other characters that use Loaded Dice, like Xenon.
  • Beef wrote: » People can cap dmg on Reboot already, so dmg isnt the problem. BM has like an hour timer, and Bera cleared within 30min. It's difficult but not impossible, the only limitation really is waiting for certain capable people to reach 27…
  • HuskyDM wrote: » You pretty much described the point of Reboot, and why it doesn't needs the extra lines. The last part specially is where the difficulty comes from, and if you are lacking then you get a party. Mobbing is not that important, or …
  • Fuhreak wrote: » Reboot being harder was intentional. Lacking in the damage department helps in making it harder. How is that bad game design? "Bad game design" is used too loosely anyway. Just because YOU don't find it fun, doesn't mean it is…
  • Aggraphine wrote: » If you give reboot scrolling and bonus potential, you may as well give them player-to-player trading and an auction house to boot. And for the sake of game balance, the reboot-exclusive passive skill should be removed too. No n…
  • Aggraphine wrote: » Oh you expected me to agree with the people who don't read into reboot beyond "buy cubes and other enhancement items with mesos" and start whining that the limitations the server imposes on players are unfair? If you want wh…
  • Aggraphine wrote: » Well of course reboot players "are losing damage". There are no scrolls or bonus potential by design. If you want scrolls and bonus potential, as well as trading because your ilk always likes to cry about not being able to trad…
  • AKradian wrote: » Whorific wrote: » Rexaar wrote: » http://maplestory.nexon.net/news/49946/v-205-pathfinder-patch-notes Empress’ Might Quest Fixed an issue where Jett could progress through some of the prerequisite quests. Jett can no long…
  • Rexaar wrote: » http://maplestory.nexon.net/news/49946/v-205-pathfinder-patch-notes Empress’ Might Quest Fixed an issue where Jett could progress through some of the prerequisite quests. Jett can no longer progress in Empress’ Might quests. …
  • Aggraphine wrote: » See, I'm looking at this from the same perspective as, let's say, your child refusing to clean their room for months on end, and then finally cleaning a small amount of it and getting praise for it. And I don't mean a young "po…
  • Aggraphine wrote: » Look at your list and compare it to the OP list. Now measure that against how long jett has been seen as a half-functioning meme class. Absolutely do not "bless the nexon overlords" for progress that's long overdue. You don'…
  • I like it but doing it 5 times a day, everyday, to get some of the chairs and mounts in the Crossworld point shop is going to get boring and tedious very fast. It's already pretty bad with the frequent disconnections wasting entries. I really wish t…
  • It's not the jump attack's fault. The bug is that the hitbox is smaller than the animation implies, regardless of if you're jumping or not. It was just as bad before the skill balancing. Tiny hills are Starline 4's worst enemy.
  • 1DMG wrote: » What you are calling simplicity I call outdated and lacking in features. Not every character in the game needs to be complicated. Jett has a specific playstyle that's unique without being needlessly complex- and again, Jett has th…