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Its2Sharp4U

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Its2Sharp4U
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Just because it's common sense to you doesn't make it common sense to everyone.
About Me
MapleStory enthusiast, Pre-BB player, and Dual Blade.
  • Why did you make the game worse?

    Cheryon wrote: »
    Thank you for such a detailed and informative response. It's encouraging to hear that people are still enjoying the current iteration of the game. Obviously it's just my opinion and I don't expect everything to be changed according to that, but judging by the lack of players I assumed that a lot of people aren't happy with these changes. I admit that they're more in live with most current games and there probably isn't much room for players like me who enjoy a more traditional, slow-paced style of gaming in this day and age. I hadn't even imagined that Big Bang wasn't fast enough.

    MapleStory has always been goal-oriented to me, even back during the endless slog before Big Bang. Having the job advancement over your head felt like a worthy goal. Even when I reached the 4th job I was excited to do so on my other characters. Now I struggle with motivating myself to keep playing even for the few hours or days it would take to get up to the +100 content, because there's no sense of immersion in the game or ownership of the character that comes from struggling through the low levels. I was actually looking forward to starting again from scratch and going through the leveling process at a relaxed pace, but as the game is now it's simply isn't for me anymore. Maybe if I hadn't lost all my 100+ characters in the move from EMS I'd give the higher level content a shot.

    Not everyone is up for the mindless grind to 5th job and I can completely understand where you're coming from. I've played this game since 3rd Job came out and there was a lot of slow paced gameplay where you can enjoy the content outside of the grind finding quests, hidden streets, and enjoying the overall atmosphere of each map. If there was one thing I can bring back from Pre-Big Bang is all the original maps from Victoria Island and re-introduce that into an real Old Maple Event, not the other one where it was partial splices of maps that can be warped to here and there.

    The lack of players is not just because MapleStory has moved away from it's original design, but because MMOs are on the decline. There are many newer titles that people can enjoy with near instant gratification with little effort, many others boasting matchmaking with PvP, and the occasional zombie modes. There are a few here and there that missed the traditional MapleStory, but I haven't seen a huge front for a movement to bring it back. But if there was it wouldn't be here in terms of legacy servers because of certain individuals who flooded the forums who failed to provide sufficient evidence for their claims, but decided to push forward with little to no backing that said controversial topic that is now indefinitely banned.

    There is one misconception that I can point out. The great balance was not eliminated but it was shifted towards past Level 200. The highest level that is possible as of now is level 275 and by no means is it an easy climb. But there is content there too along the way from Level 200, 210, 220, 225, 230, 235, 245, 250, and 255. There is also Maple Accomplishments with many goals that one could never possibly finish altogether. There is Legion where people are rewarded for their hard efforts the more high level characters they have. There are events to enjoy for both the dialogue, atmosphere and rewards. So much content continues to be pushed out it may be endless to explain without this comment to start becoming a great wall of text.

    I think the your vision seems to both blurred yet sharp. You can still enjoy the game at your own pace. There's no need to rush out of content into the next unless you're willing to reach whatever is next. There are several Theme Dungeons, Blockbusters and thousands of quests that can be done that Aggraphine and PirateIzzy has mentioned. People may not do party quests anymore but you can still make new friends and join a community such as a guild or Discord.

    A lot of things can happen in 15 years and the game has shifted gears with many Quality of Life updates that were needed, job class overhauls which most if not all of them benefit from, and more content that can be experienced like never before. Sure the traditional views may be blurred with all the EXP bonuses, EXP curving for faster leveling and Burning Projects but there is still room to enjoy the game. I've been through many of the quests which are things most people don't do because it may not be their end goal.

    As an old player I like to welcome you back to MapleStory, but please don't confuse the game for being more easier. The great balance of burdens has shifted to many other contents and yes it is indeed a grind. However people can still enjoy the game and I'm proof as one of those players along with many other players that still play to this day.

    Sometimes it's nice to see the overall content because games are meant to be enjoyed. If it's not fun, why bother? There's a lot of games out there with assortments of genres because one game can't cater everyone and I understand that from trying out many other online games in the dozens within the years. I decided at the end to stick with MapleStory.
    Fuhreak
  • Forest of Tenacity + Endurance achievement names

    Bug type: Text

    Brief bug summary: The achievements "Fall 7 Times, Stand Up 8" and, "Champions keep playing until they get it right!" have both been renamed to "Blessed are those who persevere".

    The original names have been preserved in the achievement "An Adventure Just for Kicks and Giggles".

    Screenshot
    wcOprYd.png
    Ghiblee
  • Shortcut into daily bosses

    Some of the best shortcuts includes completing Maple Guide stamps in order to warp to areas close enough to travel to the boss. An alternative is to use the Interdimensional Portal at Sixth Path Crossway.

    Easiest way to get to Sixth Path Crossway is Dimensional Mirror, Mushroom Shrine/Alishan, Henesys, Taxi, Sleepywood. Another option is if you have the Maple Guide Level 60 Sleepywood (Copper Drake) Stamp completed.

    To travel back to town for some areas it would be wise to carry a few return scrolls in-case Maple Guide fails.

    Boss Travel List
    • Lord Balrog - Use Maple Guide Level 60 Sleepywood (scroll down, the one on-top of Lord Balrog), or alternatively use the other Maple Guide Sleepywood. Walk the rest of the way to Lord Balrog.
    • Zakum - Use Interdimensional Portal and travel to El Nath, then talk to your 3rd Job Instructor at Chief's Residence. To return safely to El Nath talk to Adobis.
    • Ursus - Boss Queue teleports you there instantly, no actual queue.
    • Hilla - Use the Dimensional Mirror and travel to Fight for Azwan.
    • Von Leon - Use Maple Guide 110 or Taxi in El Nath to Lion King's Castle. Walk to Fourth Tower to Luden to receive The Knight's Magic Scroll to warp to Audience Room Corridor.
    • Papulatus - Use Maple Guide 110 to Bottom Clocktower Floor or Ludibrium Castle. Alternative to take Taxi in Ludibrium to Path of Time. Speak to Flo for the Piece of Cracked Dimension before heading to Deep Inside the Clocktower.
    • Ranmaru - Use Maple Guide 120 or Taxi in El Nath to Dead Mine. Walk to Dead Mine III and speak to Tukugawa Ieyasu.
    • Root Abyss (Von Bon, Pierre, Crimson Queen, Vellum) - Use the Dimensional Mirror and travel to Root Abyss.
    • Horntail - Use Maple Guide 130 or Taxi at Leafre to travel to Dragon's Nest. Walk the rest of the way to Horntail.
    • Pink Bean - Buy Return Scroll if needed. Use Maple Guide Level 140 Past of Venture Stamp, 150 Frozen Past (use return scroll for this one), 160 Burning Past (use return scroll for this one), 160 Destroyed Henesys. An alternative is to go to Leafre and travel to Temple of Time, Time Lane: Three Doors. Collect your Marble of Chaos from Temple Keeper then head to the door on the right and warp to Broken Corridor. Walk the rest of the way to Pink Bean.
    • Arkarium - Use the travel methods above for Pink Bean. At Time Lane: Three Doors walk all the way to the right end where you see the Goddess State and see a circular golden portal, press up, there should be a cracked mirror, enter Dimensional Schism/Distorted Temple of Time. Walk the rest of the way to Arkarium.
    • Julieta - Boss Queue teleports you there instantly, no actual queue.
    • Gollux - Dimensional Mirror and travel to Crimsonheart Castle. Walk the rest of the way to Gollux. To warp out of Gollux use Maple Guide.
    • Easy Magnus - Use Maple Guide Level 90 Heliseum Stamp. Alternative Sixth Path Crossway, Interdimensional Portal, Pantheon, Heliseum. Enter the Command Barracks.
    • Normal/Hard Magnus - Buy Return Scroll. Use Maple Guide Level 90 Heliseum Stamp. Alternative Sixth Path Crossway, Interdimensional Portal, Pantheon, Heliseum. Walk the rest of the way to Tyrant's Castle. When leaving Tyrant's Castle, at Tyrant's Castle Sitting Room Entry use Return Scroll.
    • OMNI-CLN - Use Maple Guide Level 160 or Interdimensional Portal to Omega Sector. Walk the rest of the way to OMNI-CLN.
    • Easy Cygnus - Boss Queue teleports you there instantly, no actual queue.
    • Normal Cygnus - Use Maple Guide 180 Hall of Honor, 170 Knight Stronghold Entrance, 170 Armory, or other ways mentioned for Pink Bean/Arkarium. Walk the rest of the way to Cygnus.
    • Lotus - Use Maple Guide 200 Haven. Walk the rest of the way to Lotus.
    • Damien - Use Maple Guide 200 Deserted Camp. Walk the rest of the way to Damien.
    • Lucid - Use Maple Guide 220 Dream Defender, or Lachelein The Dreaming City and walk the rest of the way.
    • Will - Use Maple Guide 230 Esfera: Origin Sea and walk the rest of the way.
    YinYangXslipknotianz
  • Some Random Suggestions

    Making the game more difficult
    - Apply cooldowns to all potions
    - Give all boss monsters in the game attacks that can one shot players (avoidable of course). Imagine dying to Mushmom in this day and age...
    - Remove burning fields, increase rune cooldowns, lower exp from Inferno Den

    Servers
    - Make a server that combines Lab server and Supreme World for maximum difficulty

    I would like to make suggestions to make the game more social/party and less solo, but I'm not sure if that's possible with how far the game has come. My only idea is to revert the game back to pre unleashed where the damage cap was 999,999 and parties were actually needed (or even pre big bang but that's not going to happen). Hard to make changes when you've come so far to the point where the game is just solo stuff.

    These ones, how about no? The scale of these suggestions are outside the realms of possibility. It's not feasible unless you're trying to kill the game or wanting the game to be entirely reworked for the end-game. Reverting back to 999,999 damage would literally make massive amounts of end-game content requiring a rework.

    Leveling has been made easier for players to catch up to 5th Job. Making the journey harder would only make it more annoying at this point where it wouldn't even welcome newer players and make veterans more enraged. Is Level 200-275, or 11k Legion already too easy for you?

    Field Bosses, Dojo Bosses, how many bosses are there? Requires massive reworks just to make the game harder for the lower levels. How about no?

    Making a mutation server of Lab and Supreme, yeah there are too many issues with that. Everything will one shot you, it will be more pay-to-win than the Non-Reboot servers. Lets not go down this path.

    Some advice. When you're making a suggestion stick to one core issue. Having multiple all-in-one that's carefully not considered is bound to receive negative feedback from all sorts of players.
    Argent
  • ★★ Allow Cash Items and RP to function like KMS ★★

    Also this won't affect reboot at all either.

    I disagree. The changes made with Improving Reward Points listed by PhantomMasterThief would allow Reboot players to afford cosmetics by simply doing bosses/elite mobs/monster collection and every other RP method not listed.

    Sure Reboot may benefit a lot less, but saying there is no hope and dismissing it with the whole, "Nexon isn't gonna do crap", is good as being on the side of P2W content. A lot of us already know Nexon generates revenue through Marvel/DMT/Philo and other sales, but how much would it actually stop players from purchasing NX if more free-to-play methods are introduced? I think it would welcome current and new players as well.

    Also if the game was more free-to-play I'd invest more NX into cosmetics like Surprise Style, Perm Sales rather than Marvel, DMT, Scroll Sales, Philo, or any other methods.
    PhantomMasterThief