Considering MapleSEA released them last month as Dark Elf Package and Kagemusha Package, I'd agree it'd make sense to allow players to have the same outfits.
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Looks to me like the decision has been made. And it's to sacrifice Reboot to Mammon.
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There is precedent for a decision being swiftly overturned in the face of overwhelming feedback, such as what many have been noting. Again, I am collecting and passing along feedback on this, which is quickly growing in abundance, so I am optimistic that player concerns will be addressed.
Thank you for your feedback. I understand how this may be seen as problematic, and will be forwarding this thread and various other feedback sources on the matter.
I believe the 1 damage per hit limitation and restriction to normal attacks is intentional as it is spawnable in towns. However, I've felt and seen reports that it is unnecessarily difficult in normal monster maps due to monster density and the above requirements. I'd personally prefer to be able to use skill attacks on versions spawned in monster maps while keeping the town spawns to the current functionality to encourage group effort.
In any case, adjustments to Frankenbalrog are preferred, so I've forwarded this. Thank you.