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Penguinz0

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Penguinz0
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  • Sitting at 200...

    Jostabeere wrote: »
    Penguinz0 wrote: »
    Post pictures of your equips if you want advice on your gears.
    5ca6943390.png
    Potted with 3%INT on hat, pendant, robe, and shoes.
    9% int on face, 3%int and 3% all stats on earrings, 6% Int on eyes, 6% int on pants, 5% int on gloves and 8% crit on fan.
    Also if important, I'm on Bera.
    I get around 390-417K fully buffed.
    12* on fan, armor with 7*, rest between 7-10*.

    You're gonna have to get 100% critical rate in this game. Raise different characters with link skills or legion effect of raising your critical rate (Phantom, NightLord, and explorer archers). And while raising different characters, make sure to use treasure rune, which gives you low level epic items. Get epic pants, top, gloves, shoes and hat with this method. Then use occult cubes you get from doing bosses to turn these epic potentials to at least 2 lines of int (either int 9% or int6% + int #). Then transfer these potentials to your hat, top and bottom with transfer hammer. As for gloves and shoes, do rounds of normal Hilla and Von Leon everyday and collect their gloves and shoes until you get ones with bonus stat of 50 or higher. To calculate bonus stat (the green number on items), consider value of +int # as it is, +magic attk 1 as +5 int and + #% all stat as # x 10, and add these values together (i.e +30 int, +4% all stat, +5 mattk are totaling to 95). Transfer hammer low level epic 2 lines to these gloves and shoes.
    Critical rate on your weapon is unnecessary. Use occult cube to get at least 6% magic attk. Then use some of your event coins to buy epic potential scrolls and apply it on emblem. Use occult cubes to get it to 6% magic attk as well.
    Use event coins to buy train boost potion and use it to raise your charm to level 30. This will let you do quest to unlock your pocket item. Then buy holy pink cup with bonus stat of at least 60 from auction house. If it's too pricey, use red stone you get from Hilla as temp until you have enough money. Buy royal black metal shoulder from auction house and use epic pot scroll from coin shop and occult cubes to make 2 int line potential. Buy golden clover belt with around 40-50 bstat, and get cracked and solid gollux belts from auction house or daily gollux runs. Again, use event epic pot and occult cubes to make 2 int line potential on your cracked gollux belt. Transfer the potential onto golden clover belt using solid gollux belt as medium. Once you have superior gollux belt, you can transfer hammer golden clover belt pot to superior gollux belt.
    Jostabeere
  • Sitting at 200...

    Jostabeere wrote: »
    What do I have to do to get that massive increase in damage output?
    You need a rare items known as "credit card" to massively boost your damage output.

    Your damage output can be increased by 50% by having arcane force of 1.5 x (required field arcane force). For example, if you need 60 arcane force to deal full damage, you need 90 arcane force to deal 1.5 times the damage. You get these arcane force by doing daily quests that give you arcane symbols. Arcane symbol selector is also available on coin shop, so spend some coins to raise your arcane force. If your character is tera burned character, the title you get for reaching 200 will give you extra 30 arcane force. With the basic arcane symbol after quest giving you 30 arcane force, you're gonna have total of 60 AF. Do a daily and buy some arcane symbols from coin shops. Then invest your hyper stat on arcane force to make your arcane force 90. This will allow you to do 1.5 times the damage to all the mobs in vanishing journey area.
    As for V-matrix, you need an item called "Nodestones" which drop from any mobs in arcane river region. The drop rate of this nodestone is very low, however, and they're expensive af on auction house. You're gonna need to start invest pretty much all your event coins now and in the future on getting as many nodestones as you can get from on going events. Events are going to be main sources of your nodestones, unless you want to spend real $ to buy nodestone from auction house. When you're done with leveling up V-Matrix, your damage output will be doubled.

    The biggest things that affects your damage output the most are your equips and v-matrix. Post pictures of your equips if you want advice on your gears.

    Also, you seem to be only looking at damage of skills. There are more to skills than just damage such as utilities and party buffs. Read your 5th job skill description completely. You'll find Kanna's 5th job skills are not at all "nothing crazy."
    FuhreakLilyflower
  • Is Maplestory ever going to get optimized?

    Penguinz0 wrote: »
    Buddy they just changed a game policy because they couldn't fix a bug. And you honestly think they're going to do, or even capable of doing, optimization???
    :(

    Seriously, no joke. There was a bug that caused RP items available to be per account instead of per world. They tried to fix it but dev teams sux big pp, so it caused new bug where RP items doesn't even restock every month. So what do they do? Spend a bit more time and effort to fix the bug properly? No,no,no. That's wayyyyyyyyyyyyyyyyyy too much for nx dev to bite off. They just changed the game policy from RP items per world to per account so that they don't have to "fix" it cause it's technically no longer a bug. GENIUS!!! And their excuse to the player base: "I hope you understand." This is the kind of dev team that's running GMS right now. If you expect anything decent from these kind of people, then you're more delusional than schizophrenics
    WONDERGUY
  • Glory coin shop thoughts?

    I honestly can't be the only one who thinks the Glory coin shop items are absolutely pathetic. 50% epic pot scrolls are limited within the world with no restock and mysterious nodestone box with 5 per world/week limitation are just lame @ss buzzkill that pours cold water on what could've been a very hot winter event. People will spend a lot of time playing the game and collect coins for epic pot even if it feels like success chance is 30% and for mysterious nodestone box even if it gives only 2 nodestones 90% of the times. I just don't understand why they would put such lame limitation on these items, which would've made a lot of legit players grind for coins. Not only that, let's look at mitra's cube and flame boxes. So they give out 7 meister cubes and 7 flames each week. That's very cool. Then they kill this very cool new coin shop items with "only works on untradable equipment" limitation smh. Most people rotate equipment between mule characters to flame with legion coin and to cube it with character that has untradable cubes in cs inventor, and then equip it when it meets their satisfaction. So most equipment that people want to enhance are going to be tradable until equipped, therefore making this mitra boxes completely useless. I was already kinda disappointed when this event came out to be pretty much copy and pasted version of last Tenebris event with different story line, but I was still happy that awesome coin shop from tenebris event was coming back (which had nodestone box limitation per character). But they pour cold water and put these stupid limitations on coin shop items. What are your thoughts?
    darik
  • Speech: 0

    So on the maple memo from 2 days ago, they say

    "When we had the Cash Shop Revamp with our Fabled Melody update in October, we found an issue where the Maple Rewards Shop purchase limit was being applied per account instead of per world. Afterward, we tried to fix it with our first Glory game update maintenance but we recently found another issue where the reset is not automatically applied every month. In order to resolve the overall issues with the Maple Rewards Shop purchase limit reset and to make the system more stable, we decided to change our policy for the purchase limit reset to “per account” during the Glory: Savior of Hope update. I hope you understand."

    Ok, so I only play in one world so I don't really care about this change, but my god this is hilarious. Basically, devs are changing their game policy because they couldn't fix a bug properly. "To resolve the overall issue and make the system more stable," my god what a pathetic excuse. And boy do I just love "I hope you understand" killer punchline at the end xD. I guess now they have precedent to simply change the game policy to fit the bugs, instead of fixing the bugs themselves lol. 10/10 performance by dev team once again. Clap Clap

    darik