[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.237 Ignition: Cygnus Knights Redux Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts



Last Active
  • NA Reboot Lachelein Map Crashes 5/2

    I still haven't been able to get on my main in over 27 hours and I sent a ticket yesterday. I'm disappointed by the way Nexon is handling this. I'm sure KMS wouldn't dare let their own playerbase unable to log in for over a day because of a map glitching and making characters get stuck. If only GMS took these kinds of issues seriously, but I guess it's on the backburner because it's just Reboot. :/ They couldn't even at least make a warning in-game to prevent the problem from growing, it feels like they avoided making an in-game warning to begin with. But now it's impacted so many people because they opted not to make a warning...

    Why is nothing being done and just being sat on to think about?? This is a gamebreaking bug.
  • Maple Fashion: Design Story 2021 - Outfits

    IGN: Razeihel
    World: NA Reboot


    [Equip Pieces]
    1. Hat
    2. Eye Accessory
    3. Cape (Tail + wings are the entire cape)
    4. Overall
  • Maple Tour and Reboot

    I wish Nexon realized that almost all of 240-250+ players don't rely on the payout of Maple Tour, newer players do. Honestly I don't have the $10.50 USD Maple Tour entices me to spend every week so I can progress without struggling to progress day in and day out as a newer player on a free-to-play server.
  • Please Fix the Kanna Nerf.

    As a kanna main, I and many others are very disappointed in how GMS handled the revamp. This revamp had so much care and thought put into it to make kanna a better class but the GMS exclusive nerf turned it into a very negative impact on kanna.

    They made kanna go backwards in damage improvement rather than forwards like it should've been. Kanna mains have lost so much damage output on their battle analysis because of how far GMS took the nerf. It's like Nexon doesn't care about everyone who actually mains this class seeing as they went out of their way to heavily nerf it. I understand JMS kanna is OP. But it doesn't excuse how severe they nerfed it in response. It should've been a modest nerf if anything.

    It's unfair to all of us who are very passionate about kanna and main her. We lost so much damage in bossing now. They nerfed Shikigami Haunting way too hard. Making the skill not be affected by the GMS attack speed cap (but it is affected by it in JMS), making Shikigami Haunting boost nodes only give 2% fd (when they should've made it 4% or 5% because 7% was already OP as it was), and they decreased the damage% on 4th job Shikigami Haunting 1st stage by 50%, which they should've just left alone.

    There is absolutely no reason why GMS should have different damage and function on Shikigami Haunting, nor different functions on kanna to begin with (In GMS, you can't animation cancel with Tengu Strike as well as you can on JMS). It would've been better if they had just left kanna basically untouched and only decreased the boost node fd per level to 4% or 5% instead of 2% then seen if kanna needed any further adjustment.

    Now many of us kanna mains are unsure and upset because our class is now suffering from the nerf. I really hope Nexon reverts the nerf entirely and then does it more properly. Please listen to us kanna mains, Nexon. We were all so happy for the revamp, now it's impossible to be happy about it.