Feel free to hate me, I'm just here to tell Nexon that I think it's a good policy.
I highly doubt anyone will agree with me and I'm not here to change minds.
I just want Nexon to know that not everyone is mad about this.
Clear answer is now given. The logic behind it is I'm sure that death is supposed to be seen as a punishment.
So even if losing EXP is what is supposed to happen when you die, you aren't supposed to turn that around to gain mesos faster.
It converts the punishment into a reward, which isn't what Nexon intended to happen.
Well ure screwed now since nexon has come up with this smart idea that suiciding to stay on a certain level is a bannable offense, so good luck progressing as a new player on reboot. Oh and dont forget to buy our new royal hairs and boxes and spend 200 dollars just to not get what u were looking for
Progression is still possible. Harder for sure, yes. But it's not like they've completely cut off new players.
With Arcane River Symbols and Level Curves being adjusted to be easier, as well as StarForce etc,
I would expect more changes in the future to help new players play the eternal game of "catch up".
As far as spending money on the game, I wouldn't recommend new players ever do that except for maybe a sole pet.
Take the time to see if you like the game before you drop a bunch of money on it.