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Ivangold

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Ivangold
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  • Do you enjoy the Jett revamp?

    I like how his bossing is better, i do agree his new Flash Jump is crap was better before.
    JettLuvsU
  • When was the last World Leap Event? Odds of more?

    I don't know why people think they can go between reboot and normal worlds, that the passive in Reboot will problably stay if you were to change, making it impossible to switch worlds, besides it would problably glich if you bring itens with scrolls in it.

    I do agree on how a world merge or world alliance is necesary, a transfer would just make the dead worlds even more dead, so not worth doing honestly, i don't know why nexon hesitate so much about this, why not ask if players want or how many want or where they want to merge/ally with.
    krsk
  • Chu Chu Party Quest Guide

    Chu Chu Party Quest is a party quest for lv210+, where you can obtain Chu Chu Symbols and do it multiple times a day, you can get experience and Arcane Symbols of Chu Chu Island.

    In this PQ you can do with 1~~4 people(you can go solo if you want) with a limit of 3 times cleared per day, it will increase the difficulty the more people you go with and a max of 10 minutes to clear, the faster you go the more rewards you will get, with three difficulty modes you can get more arcane symbols depending in which one you go, just like in Arcane River maps the Party Quest require Arcane Force to do a 100% damage:

    Note: you can do 50% more damage if you have 50%more arcane power than what's the minimum requirement

    Easy:
    100Arcane Power required to do 100% damage

    Just one Arcane Symbol per run and 200m exp

    Rewards by time:
    DxOvCgL.png


    Normal:
    100 Arcane Power required

    Up to 3 Arcane Symbols and around 200m exp per run

    Rewards by time:
    2EQ3iFJ.jpg


    Hard:
    200 Arcane Power required

    Up to 5 Arcane Symbols and 300m exp per run

    Reward by time:
    3lIHWvP.jpg


    Ideally regardless of difficulty you should go in less than 5 minutes to gain more Arcane Symbols, besides a better exp.

    Remember you can get up to 2 free runs with the highest symbol gain of the day depending on how many citys you can go after Chu Chu(one if you can go Lachelein and 2 if you reach Arcana), in the image bellow i did one easy mode so i can gain one more symbol and consume one of my runs of the day.
    qjxuQhe.png

    So the Party Quest require you to take 2 to 4 ingredients to make food for Muto, with that he can win against a Shark(you can also see them fighting in the background), you are able see how much more food he will need to win(in the green bar), everytime you need a recipe you can gain a bonus(green arrow) in the Muto Bar(yellow arrow shows the progress).

    Note: the higher the difficulty/more party members the drop rates will be lower as i saw.
    Note2: %drop rate equips or buffs help drop more ingredients, so try to get some extra %drop for this Party Quest.

    wKZXXgj.png

    The yellow bar shows the time, so if you are too slow you don't gain bonus and will need more food to win.

    Note2: There are some secret ingredients that you come across,
    6DPnX8I.png

    but there's 2 patern to them:
    -Flyon, Shark, and Turtle:
    SJSAMWD.png

    -Monkey, Banana and Apple:
    VyE5Dsz.png

    Very rarely you can come across with a misterious Fish or Banana:
    ezt4o1y.png

    So with that we can guess the Apple:
    Q6y5Evn.png

    Which is correct.

    After it reachs the end of the Green Bar you clear the Party Quest and gain rewards dependind on your timer

    JkRHr8R.png


    Here's a minimap i made with all the locations of the monsters and their drops, the arrows show where you will go if you enter the purple parts.

    oJzg8Pa.png


    The Plant that drop fruit can be in any platform where the monsters are:
    btYLALR.png


    Here's a exemple:

    Finished Hard Mode with 6minutes(4minutes left on timer), so i gained only 4 symbols, and less than the usual 300m exp
    IYm8CQZ.png

    -Difficult:
    This Party Quest require a certain
    wV9ZTTk.png

    It can varie if you wanna solo or not, for what i seen with around 700k~~1,2m(depending on the job), you will be able to take Banana, Fish easy here's a image i have showing the difficult of the overall mobs:
    IeWfKMa.png

    I gave some estimates, with the min rang to do some damage and help the team, it's not a 1hit ko and it's based on the 100/200 arcane force, not any bonus.

    Note: This is for Normal servers, Reboot will certanly be more damage required to kill( maybe 30~~40% more).

    -Organization: Can be each one take one drop by how it appear:
    BS3gemr.png
    Or by Difficult:
    The strongest get 10 drop, the weaker go to any with 5(preferable with Banana/Fish/Pinnle).

    You can also use these teleport portals if you wish:


    Here are some details you can have in mind:

    -You can only pick up one item at time, if you try to get another one you will lose all itens you previously had
    -You can leave the party quest by leaving the party you are in, that way you can restart a run that might have a chance to fail to get max symbols or fail altogether.
    -If you are looting with someone, try to see the sum of both your drops and the person's, that way you can get the required drops without getting extra ones and lose time.
    -Remember, %drop rate affects the drop rate of the ingredients, but you can't summon a familiar inside.
    -Remember to have some free equipment slots to receive the symbols.

    Here is a guide where the guy says more tips that might help you when doing the PQ and similar:https://www.reddit.com/r/Maplestory/comments/5kn4og/chu_chu_island_hungry_muto_party_quest/

    JettLuvsUMorningAfterSeveniLikeRichClo
  • So about that "NO DAMAGE CAP!" thing...

    In my opinion, after Root Abyss, the bosses went more and more into this have super high rang to get low rewards.....

    Lotus and Damien were ok if they actually dropped eqps, now all systems of eqps are from shards/coins, but the harder versions barely give anything more, instead of even eqps or both types of coins, they give miserable rewards....
    SlicedTimedeadend5193JubJub
  • Hayato's skills need some change

    So i was playing Hayato and i noticed how some of his skills aren't that usefull, or some things happens that are a bit absurd, like how his aura when in the boss stance can hit DR and kill you, and skill overwritting other, even tought it's a OP class for late game, he still have some old skills that could have some changes.

    First it's annoying how some of his skills can trigger damage reflect even tought they are constatly activated, like the Quick Draw(begginer skill), that can kill you if this skil hits a boss with damage reflect on; or the Counterattack which is a toggle on-off skill that block attacks, but the problem is that it can also trigger damage reflect so you can't really use if a boss have(they just need to copy cannoer actual skill of blocking attacks...).

    Other thing i saw that is really annoying, is how Iron Skin(4job buff) and God of Blades(hyper skill) doesn't stack with each other, they can overwrite each other, so if i use the hyper skill i lose the buff and need re-buff if i want to have the buff active after it, or if i acidentaly re-buff with the hyper on the hyper is gone, which is really frustrating.
    I also think Iron Skin could have a passive or active defense with it, since Hayato scale with defense and the skill is a defensive one(something like 500 but still something).

    Lastly i find weird how they made a skill that is useless for 99% or even 100% of the time, the skill named Battoujutsu Advance, you are suposed to use all your Battoujustsu skills to gain %attack, but it's useless since boost is really low(just 1% attack per skill you use, max 8%) and the duration is really low, unlike mercedes one that you can actually combo with the same skills to gain stacks and it actually give you a better boost, this skill should either be somewhat similar to merc, or i tought it could give points for the stance, giving 200 points with a 1/2mins of cool down, that way they wouldn't need to worry about combing and this also helps the new 5job skill that actually use those points.

    Overall Hayato is good, just some skills are really old and need be uptated.
    DiscordOfColors