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Daxterbeer

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Daxterbeer
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Why fight a war you cannot win. Just lose.
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About Me
Depression
  • Mysterious Star Speck Boxes Counter

    This new update introduced Mysterious Star Speck Boxes that allow us to craft Star Cores and its Dawna dn Pitched variant. There is a 10 per world world limit on this item (I was able to cap on Ren in CW Regular and on my main DB in Scania.) The problem is there is no real good way of tracking how many boxes you looted that day. I know it counts in your chat EXAMPLE: You have 9 more boxes after picking up one. Etc. The problem is you have to scroll up on your chat to see which number you are at. Aside from that, having the star chest counter in your chatbox is poor since chatter, system notifications can push the message out of its history and DC and switching characters would make you lose count.

    A better solution is to implement a window like the RP or the ones can comes with coin capping/event skills that keeps track of the number of boxes we looted that day. Once it is done, it will show something like FULL or COMPLETE or something like that to let us know if we found all 10 boxes for the world. This is useful for players grinding for it would let them know if they capped already especially if its a long griend session and they are wondering why the boxes stopped dropping. They wouldn't need to wonder if its bad RNG or if they just finished.
    Fuhreak
  • Please Update Commerci Content Already

    This content is as old as our RED update and is really outdated. The main part of the content that needs to be looked into is Commerci Voyage and Union Trade, the main source of Denaros needed to buy Sweetwater Gear. The content hasn't gotten any meaningful updates aside from Sweetwater Weapons added when a new class comes in, but that is just about it.



    Waves

    The system of having mob spawns is just slow and doesn't allow us to complete faster. The regular spawn waves where you clear out the mobs to progress is fine, but the endless spawns seen occassionally in regular voyages and Goldway are not fun and just waste time. This content is very reminiscent to Cooking With Tangyoon and the now defunct Dimension Invasion with the slow waves and cannot be sped through.


    Ship Skills

    The ship skills are no longer viable and are now a nuisance. The F1 F2 F3 keys control the Cannon, Horn and Arrows. Anything you assigned to F1 F2 F3 don't work so the ship's skills would overide any skills, buffs or consumables you have assigned. THIS IS STUPID.

    Boss Drops

    The boss drops are really abyssmal. Sometimes you get nothing for your trouble, and sometimes you get cube crafting material and sometimes you rarely get Sweetwater Equipment you actually want. Many bosses in this game moved past dropping weapons/armors/armors and moved to dropping coins, pieces, or selectable boxes for weapon/armor. CRA/EMP/PNO drop pieces that can be used to redeem weapons and armor. Many of the other harder bosses follow the rule of dropping pieces as well as dropping a selector box on harder difficulties (Grandis, Arcane, Lomien.)

    The bosses in Commercis don't have any form of boss drop pieces, box selectors. They have an incomplete coin shop so must items not mentioned are still RNG so getting one to drop is rare and the right one is rarer.


    Denaro Shop

    The items sold at the shop make it incomplete. Only has the Tattoo, Monocle, Pendant and Earrings as equips. There really should be more equipment to choose from including all the weapons, armor and the unmentioned accessories like shoulders and belt. The Set-up tab for ship upgrades is a complete joke since we are stronger than the ship's cannons and arrows. The scrolls are also terrible in terms of costs and the scrolls offered don't offer a whole lot of power and are restricted to Sweetwater Gear. I know Sweetwater gear is pretty much obsolete, but they please it easier to obtain the items?


    Here are some suggestions to make Voyages and Union Trade more updated and not a timewaster.

    Waves

    OPTION 1: Remove endless wave from regular voyages and union trade. Reduce the wait time between waves.
    OPTION 2: Restructure the waves system to stages with all the mobs out and we just blitz through them like Monster Park or Maple Tour.
    OPTION 3: Turn Voyage into a weekly Epic Dungeon with multiple bosses and waves for massive rewards (see below)

    Ship Skills

    Remove them entirely if they are just going to impede with normal gameplay. Alternatively,

    Boss Drops

    -All boss drops are affected by drop %
    -Introduce Sweetwater Weapon/Armor/Accessory Boxes
    -Increase droprate of current Sweetwater Equipment
    -Add more crafting materials to the drop list (Flame crafting materials, minerals/ores, herbs/oils)


    Commerci Shop

    -Sell all weapons armors and accessories
    -Remove the setup tab for ship skill upgrades
    -Replace Setup with a tab that selling craftint materials from oils, jewels, cube crafting and flame crafting
    -Remove Sweetwater Scrolls (Or at least make the stats better and/or odds better)
    -Add Epic Pots, Bpots Scrolls, Powerful Flames, Eternal Flames and Black Flames, Hard Cubes and Solid Cubes to the shop


    Other Misc.

    -Change Union Dock Private channel to work like other boss queue
    -Returning from Union Dock shouldn't drop you in a random channel similar to leaving "My Home" content

    Sweetwater Katara

    Why am I so interested of increasing the odds of Sweetwater Gear when there aren't that good? Dual Blades use Sweetwater Kataras which are crucial for us our own version of pitch boss with all the woes (rarity and dealing with booms) and less of the extra power it offers. We just got the 30 Starforce Update from KMS and GMS exclusive introduced Pitched/Dawn Whisps as well Star Core as core well as Star Cores. There is also the challenge of obtaining Sweetwater Katara as it is super rare and costs more than a pitch pre- Every Little Thing Every Precious Thing (Long Patch Name.) Me and other Dual Blades would like better access to spare Kataras and new Dual Blades shouldn't sit thru hell to spend billions on a spare katara or do slow outdated content for years to wait for it to drop. I know Star Cores can restore most items below LVL 200, it is still not enough if that is the only way to restore boomed Sweetwater Kataras. We would like base system to be updated for better chances of getting Kataras as the Star Cores and Star Specks would be better prioritized on boomed pitched items.


    Klara
  • Old Boss Revamp//Tweaks

    Omni-CLN(possibly some new mechanic on top of current ones + dmg adjustment as well in addition to the HP boost ?
    Normal Difficulty: about 15-20X more HP: drop a Zeno Totem(5 Attack, 12 All Stats)
    Hard Difficulty: about 1000X more HP: drop a lvl 200 Ring(meant to be tackle at approximetly 80 million CP(Solo)

    Hard Mode's HP is less than a third of Phase 1 Easy Lucid and just 5 times as hard as PNO, (2x of MSEA's revamp.) The reward being equivalent to an Endless Terror and you didn't specify it being daily, weekly or month. If it were just a daily boss, it would be one heck of an easy boss with a nutty reward. You would need to 100x the HP (100,000x total) to make it a CTENE tier daily boss to make it worth the LVL 200 Ring reward, or lower the ring's level so its 140 or 150 to actually match the difficulty.

    Everything else seems fine, but the totem stats could be doubled since there are legacy totems and this could be its modern equivalent.

    Fuhreak
  • The New UI is Even Worse...

    I'm more upset with how Enhancements are locked behind LVL 20. I know its minor, but it would be nice to be able to start enhancing our own gear or be able to use a mule right away to scroll/flame something from the legion shop. Everything else is somewhat fine and I am still getting accustomed to the new layout. Reading the new item infomation is hard as the number of scrolls isn't immediate.
    Sh0wPhantom
  • Smarter System Additions

    Hilla Pet Box: Give us the ability to pick between the pet and its earrings. It would be nice if we can have a somewhat permanent non-vac pet to help us grind. It isn't too fancy or busted, it just something to allow to pick up mesos and drops without holding Z. If this cannot be implement, the game is just too stingy.

    Hiding IGN/Guilds/Android and Pet Names: This feature can be used for bossing so you can accurately see your feet and placement for pixel perfect movement and improve concentration. Could also serve a way of censoring users when screenshotting to Reddit. This feature will NOT hide you from other players and is only client sided to increase visibility and to help keep anonymity when posting screenshots.

    KMS has found a way to separate the skills animation from its hit effect so you have a itransparent looking attack produce the usual HIT effect when striking a boss or do the opposite where the skill is opaque but the hit effect is missing.
    FuhreakNimo