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Daxterbeer

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Daxterbeer
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April 2, 1997
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Why fight a war you cannot win. Just lose.
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About Me
Depression
  • Mysterious Star Speck Boxes Counter

    This new update introduced Mysterious Star Speck Boxes that allow us to craft Star Cores and its Dawna dn Pitched variant. There is a 10 per world world limit on this item (I was able to cap on Ren in CW Regular and on my main DB in Scania.) The problem is there is no real good way of tracking how many boxes you looted that day. I know it counts in your chat EXAMPLE: You have 9 more boxes after picking up one. Etc. The problem is you have to scroll up on your chat to see which number you are at. Aside from that, having the star chest counter in your chatbox is poor since chatter, system notifications can push the message out of its history and DC and switching characters would make you lose count.

    A better solution is to implement a window like the RP or the ones can comes with coin capping/event skills that keeps track of the number of boxes we looted that day. Once it is done, it will show something like FULL or COMPLETE or something like that to let us know if we found all 10 boxes for the world. This is useful for players grinding for it would let them know if they capped already especially if its a long griend session and they are wondering why the boxes stopped dropping. They wouldn't need to wonder if its bad RNG or if they just finished.
    Fuhreak
  • Old Boss Revamp//Tweaks

    Omni-CLN(possibly some new mechanic on top of current ones + dmg adjustment as well in addition to the HP boost ?
    Normal Difficulty: about 15-20X more HP: drop a Zeno Totem(5 Attack, 12 All Stats)
    Hard Difficulty: about 1000X more HP: drop a lvl 200 Ring(meant to be tackle at approximetly 80 million CP(Solo)

    Hard Mode's HP is less than a third of Phase 1 Easy Lucid and just 5 times as hard as PNO, (2x of MSEA's revamp.) The reward being equivalent to an Endless Terror and you didn't specify it being daily, weekly or month. If it were just a daily boss, it would be one heck of an easy boss with a nutty reward. You would need to 100x the HP (100,000x total) to make it a CTENE tier daily boss to make it worth the LVL 200 Ring reward, or lower the ring's level so its 140 or 150 to actually match the difficulty.

    Everything else seems fine, but the totem stats could be doubled since there are legacy totems and this could be its modern equivalent.

    Fuhreak
  • The New UI is Even Worse...

    I'm more upset with how Enhancements are locked behind LVL 20. I know its minor, but it would be nice to be able to start enhancing our own gear or be able to use a mule right away to scroll/flame something from the legion shop. Everything else is somewhat fine and I am still getting accustomed to the new layout. Reading the new item infomation is hard as the number of scrolls isn't immediate.
    Sh0wPhantom
  • Smarter System Additions

    Hilla Pet Box: Give us the ability to pick between the pet and its earrings. It would be nice if we can have a somewhat permanent non-vac pet to help us grind. It isn't too fancy or busted, it just something to allow to pick up mesos and drops without holding Z. If this cannot be implement, the game is just too stingy.

    Hiding IGN/Guilds/Android and Pet Names: This feature can be used for bossing so you can accurately see your feet and placement for pixel perfect movement and improve concentration. Could also serve a way of censoring users when screenshotting to Reddit. This feature will NOT hide you from other players and is only client sided to increase visibility and to help keep anonymity when posting screenshots.

    KMS has found a way to separate the skills animation from its hit effect so you have a itransparent looking attack produce the usual HIT effect when striking a boss or do the opposite where the skill is opaque but the hit effect is missing.
    FuhreakNimo
  • Sweetwater Totem (A "Legacy Gap" Solution)

    I love this idea as it still preserves the status power of Genesis Badge assuming GMS cannot have a different badge and throw off the not the "balance" but the code when KMS does things to theirs and ours doesn't match. I'm wondering they would have basical stats and what it would be classified for scrolling since Accessory Scrolls don't affect shoulders or badges. I know importance how broken stat wise the pottable badge is, but I wonder what it would do Legacy Totems that aren't FZ or CoR. Having newer items that powercreep the older items is fine in this case.

    Assuming Sweetwater Totem is in, the Genesis Badge would be a no brainer, but something has to be done to the Misty Island Totem. IDK how Darkness Totems stack up to the Hunter Totem, but I am hoping the new BiS setup is actually obtainable.
    happycows