Appearantly Reboot is the only server now…… i give up, this guy is just too dense
I'm dense because you lack basic reading comprehension skills, or is it because you can't properly contradict my arguments and instead choose to twist them into something I clearly didn't say, or imply, in any way?
Let me know so we're on the same page.
Woah woah woah guys, c'mon, let's be civil here. Just move passed it and stay on topic.
Yea your right i should probably calm down , im just sick of the constant kanna nerfs (and knowing nexon's history) they will do nothing to compesate us, i worked years on my kanna and she barely works now even with kishin, im just sad i have to defend my class at every turn.
Woah woah woah guys, c'mon, let's be civil here. Just move passed it and stay on topic.
Yea your right i should probably calm down , im just sick of the constant kanna nerfs (and knowing nexon's history) they will do nothing to compesate us, i worked years on my kanna and she barely works now even with kishin, im just sad i have to defend my class at every turn.
I don't understand how to you and several people there kishin defines the class itself, she has so many good things apart it(party buff, binds)
In my opinion, kishin is just like hs from bishop which has became a decent skill in the end.
Also, just because only that skill defines that class and people choose it just for that only justifies the needed change
Can you imagine people maining bishops just for hs?
Spawnrate boosting effects are a huge problem in this game that has gone on far too long. It does not make any sense for any singular class (or cash item) to impact spawn rates at such an extreme rate, or at all for that matter. 4x the effective exp/drops with Kishin? 8x with Frenzy totem? That is incredibly unfair to everyone who wants to be able to play the game normally, and not have to result to multi-accounting/muling or buying "kishin/frenzy services".
These spawnrate boosters create a huge divide in gameplay experiences between players. There is a massive difference between leveling with a kishin on the map compared to without it, especially in endgame areas or anywhere you can one hit kill enemies. Even bishops Holy symbol didn't have this big of an impact on leveling, and did nothing to drops.
A single skill or cash item shouldn't control the entire game, ever. Kanna's power level in general (especially solo), needs to be improved overall, so the class can stand out on its own merits, not the fact that it has a ridiculously unbalanced spawnrate boost. Additionally, all maps should have at least 2-3x the current default spawn rate, because waiting 5 seconds for the next wave of enemies to spawn isn't very fun.
personally, at first when she came out. i enjoyed what her class was, but it felt more of a mage/warrior... her power wasnt mage style at all, and yes her abilitie was to spawn more mobs. but i would perfer to redo her class all together and turn her into a class mage. give her a staff and side weapon a new weapon magic blade. or ninja type magic blade. fighting spiritual powers, a healer abilitie so it can another healer type class too. and maybe 10% exp buff with the spawn abilitie. give her that jump abilitie that cygnus knights have, and the forward jump thing. her and that samurai. it would be neat. but i doubt it would happen.
personally, at first when she came out. i enjoyed what her class was, but it felt more of a mage/warrior... her power wasnt mage style at all, and yes her abilitie was to spawn more mobs. but i would perfer to redo her class all together and turn her into a class mage. give her a staff and side weapon a new weapon magic blade. or ninja type magic blade. fighting spiritual powers, a healer abilitie so it can another healer type class too. and maybe 10% exp buff with the spawn abilitie. give her that jump abilitie that cygnus knights have, and the forward jump thing. her and that samurai. it would be neat. but i doubt it would happen.
Why not suggest a new class with that blueprint? Sengoku thief?
personally, at first when she came out. i enjoyed what her class was, but it felt more of a mage/warrior... her power wasnt mage style at all, and yes her abilitie was to spawn more mobs. but i would perfer to redo her class all together and turn her into a class mage. give her a staff and side weapon a new weapon magic blade. or ninja type magic blade. fighting spiritual powers, a healer abilitie so it can another healer type class too. and maybe 10% exp buff with the spawn abilitie. give her that jump abilitie that cygnus knights have, and the forward jump thing. her and that samurai. it would be neat. but i doubt it would happen.
Just wondering, what exactly about Kanna gives you 'warrior' vibes?
personally, at first when she came out. i enjoyed what her class was, but it felt more of a mage/warrior... her power wasnt mage style at all, and yes her abilitie was to spawn more mobs. but i would perfer to redo her class all together and turn her into a class mage. give her a staff and side weapon a new weapon magic blade. or ninja type magic blade. fighting spiritual powers, a healer abilitie so it can another healer type class too. and maybe 10% exp buff with the spawn abilitie. give her that jump abilitie that cygnus knights have, and the forward jump thing. her and that samurai. it would be neat. but i doubt it would happen.
Just wondering, what exactly about Kanna gives you 'warrior' vibes?
It seems Nexon deems it so since all of Singapore and Malaysia is being removed, which means RIP the entirety of Reboot's earlygame and midgame progression.
Only Singapore is being removed with v.199, although admittedly it has been stated Malaysia's future is uncertain.
1 . nexon can fix the problem of blaze wizard, then can whit kanna no nerfing kishin or removing this... 2. u think w is easy way for fix part of the game and hacking??
3. singapore removed ok . fix the stabilite of the game or crashers, bugs,delay or lag? , read the post of singapore mentione to gollux y the problem of sweeters ... removing kishin of having this passive skill in v job not resolved nothing
Comments
I'm dense because you lack basic reading comprehension skills, or is it because you can't properly contradict my arguments and instead choose to twist them into something I clearly didn't say, or imply, in any way?
Let me know so we're on the same page.
Yea your right i should probably calm down , im just sick of the constant kanna nerfs (and knowing nexon's history) they will do nothing to compesate us, i worked years on my kanna and she barely works now even with kishin, im just sad i have to defend my class at every turn.
I don't understand how to you and several people there kishin defines the class itself, she has so many good things apart it(party buff, binds)
In my opinion, kishin is just like hs from bishop which has became a decent skill in the end.
Also, just because only that skill defines that class and people choose it just for that only justifies the needed change
Can you imagine people maining bishops just for hs?
These spawnrate boosters create a huge divide in gameplay experiences between players. There is a massive difference between leveling with a kishin on the map compared to without it, especially in endgame areas or anywhere you can one hit kill enemies. Even bishops Holy symbol didn't have this big of an impact on leveling, and did nothing to drops.
A single skill or cash item shouldn't control the entire game, ever. Kanna's power level in general (especially solo), needs to be improved overall, so the class can stand out on its own merits, not the fact that it has a ridiculously unbalanced spawnrate boost. Additionally, all maps should have at least 2-3x the current default spawn rate, because waiting 5 seconds for the next wave of enemies to spawn isn't very fun.
Why not suggest a new class with that blueprint? Sengoku thief?
Just wondering, what exactly about Kanna gives you 'warrior' vibes?
Good question
*cough* Phantom legion skill. *cough*
It seems Nexon deems it so since all of Singapore is being removed.
Only Singapore is being removed with v.199, although admittedly it has been stated Malaysia's future is uncertain.
3. singapore removed ok . fix the stabilite of the game or crashers, bugs,delay or lag? , read the post of singapore mentione to gollux y the problem of sweeters ... removing kishin of having this passive skill in v job not resolved nothing