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Frankenbalrog next to impossible
As a evan, my ability to do physical damage is limited severely, I have only been able to kill a frankenbalrog before it despawned once.
It seems that if I miss more than a few hits it'll despawn before I kill it. I was with a friend who was a low level hayoto (new player too) and he yelled at me over skype "COME HELP I CAN ONLY HIT ONE DAMAGE!" I was like, "haha ok but it'll take a while" I walk in to him doing a firestorm of lines to it simply because his class is physical damage based!
Long story short, It seems this event was not thought through completely or I am simply missing something.
Is it possible to make adjustments to their spawn duration on the 19th? is it worth it?
What do you think?
--edit--
sorry for the grammatical error in option 6 of the poll, I can't change it now
Comments
Hayato specifically has a "normal attack" that does multiple hits very fast. Most physical classes don't. Luminous, which is a magical class, can also kill Frankenbalrogs easily because one of his skills does a rapid-fire (of "1" damage) to it.
This mob is just very badly designed.
There are at least two threads already in the forums about it.
I'd love to see it's lifetime increased or it's HP decreased.
that would work as well