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Check out the v.256 - The Dark Ride: Limbo Patch Notes
here!
New job/class/playable character
Ever thought of a new character job/class that you think would be a great edition to the entire game and the world of maplestory? Well, how about this: a job/class that's called Ghost and as this character you will come across new regions to complete quests in, explore and dominate the monster fields. Not only will you be roaming around in new territory, the quest line of this job/class/playable character is about not only gaining your soul/flesh back in full restoration but about helping those in a land of others who have made a contract with an untrustworthy person and are out for the same thing you're out for, to gain your soul back and finally rest in peace. The foe that you will be fighting is known to travel all throughout maple world but your foe will have many servants in the way that you must fight and upon completing numerous victories you will either gain the attention of your foe's servant to fall at your feet and serve you in prayer which will strengthen your overall soul and luck or your conquered enemy will vanish and drop letters that speak of a land too cursed even for the knight of high valor to sweat his soul out in battle and weep for mercy. Your soul is being tormented through screeches and shouts and other voices in volume that are from the cursed and hexed and damned but your WILL to survive is what conquers your foe and your foe's servants from being used in ways not allowed in maple world's dream state. Again, you team up with other souls that come to take over your one enemy hustling your peace in rest. Before you come to realize at how much damage your soul is causing through the power of spells, all controlled by your foe, you are given much mail and time to complete the quest of redemption because the people of maple world know that it isn't really you causing madness(your soul is being used to destroy the homes and farm land and parks of people.) The foe and its most trusted servants go under the gang name A-13. Upon defeating numerous enemies of A-13 and its thugs and sorcerers, some will drop letters/notes of the last location of the entity your are chasing to regain the trust of the many people you see in your once daily life. While in towns and cities and swamp areas and even deserts, your overall speed in walking throughout the world is increased to the maximum. Your speed is seen as trustworthy through NPCs and they never want you to slow down. This is where your class/job is exposed. You move as quick as a tachyon. Therefore: seen and felt like a ghost passing through still air or through another's flesh. As for your skills in MP, you will have the opportunity to use a 1h sword and pistol and keep things meant to be slayed, to be slayed with extreme speed and force. I would like a headmaster who deals with ghosts and their resurrection to be inside a structure that resembles a free mason lodge where there's a library, countless symbols and Npcs to speak of light/knowledge and wisdom and science and psychology and physiology and charity and wealth and fortune and the creation of a new home for people to smile in/at where the use of magic is not abused. The Head Master of ghosts is another NPC but does not speak much of anything except for when he's there to bless you with knowledge of the next job advancement you're in route for having a helping hand in defeating the forces that want to oppress people in their dream state.
Comments
Teleport is a mage class skill
Haste is a thief class skill
Spears are the exclusive to the Dark Knight class
1-H sword or a pistol?
This class seems to have mashed just about every aspect of Maplestory into one character. I applaud the thought behind it, though. Breaking up the paragraph would be nice next time.