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Kritias Map, Forest Of Laments 4 dcs players

Roni777Roni777
Reactions: 1,180
Posts: 256
Member, Private Tester
edited May 2018 in Bug Reporting
Bug type:
Map Bug at kritas of Laments 4 dcs player
Brief bug summary:
Kritias Map, Forest Of Laments 4 dcs/crfashing players when invasion ongoing.
More details:
If we are going to Forest Laments 4 Kritias at normal times, it will not cause a problem. But when invasion starts, when there is timer on top of our screen and when Invasion starts and when it spawn monsters with chances to drop those black ball/marbles (that will rewards us with anti-magic stone after we report to the north camp after invasion ends), players will have a high chances to disconnected/crash at Forest of Laments 4 inside kritias. You might want to check it out as it might relate to crashing issues on players? But anyway, it is still a bug. You might check it out. At first, i thought it is just a random dcs, but after i analyse reports from friends, i deduct that the dcs happening at Forest of Laments 4, not on the other map. Though you might want to check all of the Kritas map when invasion starts. So far i only finds Laments 4 to cause dcs, but possibly it might also happening on the other maps inside Kritias.. But as for now, i have known 5+ of my friends reportinng similar issues have been happening around Forest of Laments 4.

Steps to reproduce:
1. Finish the Kritias prequest to get access to invasion ( remember to save north camp map on your tele rock before you finish the prequest)
2. Participate invasion as the time schedule on certain times every 2 hours
3. 5 mins before invasion starts, go to any city (example : Henesys) and teleport using tele rock to north camp using the map we saved before. Wait at the north camp 5 mins before invasion starts.
4. After it starts, change to any other channel to start/ to enter invasion mode. After that go to Forest of laments 4 map . ( It is 2 map on the right side of the north camp)
5. If it still don't dcs, try go back and forth between Forest of Laments 4, Forest Laments 3 and Forest Laments 5. There is a high chances that players will dcs at Forest of Laments 4.
6. Also try to do the invasion normally at Forest of Laments 4 as other players to kill and hunt for the small black round ball/marbles that will rewards us with anti-magic stone after invasion ends at .



- Another random suggestion/possibly a "bug" to check out:
This is just my random thought Might relate to crash/dcs issues and might not.. But you might want to check it out. Try to check on your own test server, try to delete the content of kritias/invasion. if dcs/crashing doesn't happening after no kritias/invasions, dcs/crashing might caused by the kritias map/invasions? This is due to the "strange " system on kritias.

Some of the strange thing i experience such as the map is different before and after we finish the prequest of invasion. Also Even after we finish the invasion prequest, we can still enter the maps before the invasion prequest by asking other players who haven't finished the prequest to go to the kritias map, and go into the same channel, then we use the tele rock (by double clicking the teleport rock from the inventory cash shop tab), from any city, example:Henesys, to type the players name who haven't finished it (using our char that has finished the Invasion prequest) and we will be teleported to the "kritias map before we finish the invasion prequest", eventhough we have finished it, and can save the map into our tele rock.

As a note, the difference between kritias before invasion prequest and after is that we can save the map into tele rock before we finish the prequest whilst we can't save it after we finish the prequest. But if we have already saved the map on the kritias map before the prequest, we can still use the tele rock to tele to any kritias map even after we finish the invasion prequest even though both should be a different map even if it has the same name.

It is 2 different maps with the same name and same layout because even if 2 players ( 1 who have finished the prequest whle the other haven't) are on the same exact map name, they won't be able to see each other). And both of the players actions won't affect the other party such as killing monsters, using kishin, using party buff while partying each other, etc eventhough both are at the same exact map with the same exact name. But if we have saved the location on the tele rock before the invasion prequest, we can use the tele rock from any city, to enter the kritias map after the invasion prequest.

Another strangeness, sometimes even when invasion doesn't happening ( outside of invasion time slot ), we might ends up arriving at a map that is not a kritias map but it is still a kritias map. I realise it when i am doing the Kritias daily quests (the 5 daily quests that will rewards you 1 anti-magic stone perday). This daily quests will require us to kill around Kritas map or hunt for etc drop. But for the kill quests, on a low occasion, even after i go to the map and kill the exact and correct monsters required to finish the quest, it doesn't get counted into my killing quests. To solve it, i ussually just change channel, and the screen will blinking several times before i arrive at the same map and location, but this time, my killing will get counted into the quests.

Character name:
RedNightw
Character level:
230
Character job:
Niight Walker
World name:
Reboot
Date and time of the incident:
Found it 2-3 months ago and has been happening until now