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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
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More Profession enhancement from Traits
Traits came out with professions and was usually the only way to enhance traits was by doing professions before trait potions came out. It would be nice if traits gave better profession boosts than just double mastery % chance.
My suggestions would be giving Empathy a chance to harvest 2 ores/herbs from 1 vein or plant (excluding mysterious vein/herbs and gold flower/heart ores) as well as a chance to not consume the herb or vein, allowing it to be used twice max. Would be especially useful when mining gold flowers and heart ores, as well as the mysterious vein/herbs or doubling on a regular herb or ore.
Insight increases success chances when crafting/smithing/brewing? (alchemy) and would be useful when starting over on a new profession and wanting to craft high rank items faster without failing.
Willpower increases Fatigue cap.
Charm increases chance of getting rare items from Mysterious veins and herbs
Ambition increases the chance of crafting or smithing an equipment with higher rank potential than rare, and bonus stats. For alchemy, it gives a chance to double the production of potions but doesnt double mastery.
Diligence now gives bonus chance to not use up fatigue
Every other bonus that traits give stays the same, these are just added bonuses to enhance professions, which is a dying mechanic of the game.
Comments
If Charm is suppose to do that, consider this as another set bonus .
The bonuses would have made more sense back when traits were hard to level.
At least these extra traits are not increasing combat-based stats again. We just want some luck when we are crafting or looking for that rare Primal Essence.