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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Low level soul shard rate seems a bit pointless
I managed to get 1 Black Slime soul shard from beating Captain Darkgoo about 10 times. (The cut scene image was painful to repeat that many times...)
I have beaten up Ephenia enough times to get 10 of her rings, but only got 2 soul shards out of it.
I've got a Vicious Hunter soul shard from somewhere. Possibly some sort of mystery box?
These are just junk in my inventory, and possibly just junk in the game's data files. They aren't even tradable.
Why would anyone bother repeating these bosses a hundred times for a full soul?
Whatever the minute drop rate of these items is might make sense for bosses that you have a good reason to repeat (doubtful), but it really doesn't make sense for others.
Options:
Just drop a full soul.
Increase the shard drop rates.
Reduce the number of shards needed for a full soul for lower level bosses.
Allow them to be deconstructed into Soul Essence, which can then be used to complete a soul in place of getting a full 10 shards.
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