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Cubing and Scissors

AssimilateAssimilate
Reactions: 200
Post: 1
Member
-There should be a cube that allows you to cube only one line on your item so that you aren't completely throwing money away when you can't land that perfect three line. Gear progression should feel like a progression, not a waste of time. Lets assume that an item is already at legendary, you spend 60 bucks to cube it and got nothing out of it. You basically made no progress. The next time you cube again, the system won't reward you just because of how much you spent previously (due to the rng). You should be able to progress your gears relative to how much time or money you put into it. I think a system that allows the saving of individual lines would allow players to feel like they are making this progress. This huge rng factor currently in the game makes it more expensive to make your own gears compared to just buying a completed one. There are probably cons with this idea such as nexon losing money, but there needs to definitely be a change considering the fact that making enough mesos in game to get decent gears is nearly impossible without the use of illegal programs.

-Scissors should be cheaper or a new trading system should be introduce because it basically makes the market of cheap items nonexistent.

Comments

  • FuhreakFuhreak
    Reactions: 7,440
    Posts: 1,544
    Member, Private Tester
    edited January 2019
    This is why you make multiple sets and gamble the weakest one. You can slowly creep into stronger and stronger gear. AKA: Progression.
    That said, I play reboot. Having to spend actual money on the cubing system to get any decent speed out of it probably wouldn't feel too good.