[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

gameplay suggestions

JennnnnnnnnnJennnnnnnnnn
Reactions: 1,065
Posts: 26
Member
edited August 2019 in Suggestions, Feedback, and Requests
Several suggestions off the top of my head after years of playing; just thoughts on improvements for the future.

1. Regarding the adventure event that included group games (bingo, rps, golden pig) it was harder to participate in less populated worlds when there wasn't enough people. A stronger incentive would be to make the points that you gain from these events additional coins on top of daily maximum, for example the coins earned from ruins party quest and

2. If it is possible to maintain the stability of a server for the following: A Reburning/"Revive Past Flame" event- where you can continue burning a character from level 150-200, regardless of whether or not it was a burned character in the past. I think this would give a lot of players who stopped at 150 or pre-200 the incentive to keep leveling to 200 and get a chance to do arcane activities. Some players leave the game for a break; I think this event would be a good incentive for them to come back.

3. Merge markets crossworld, or create a cross-world auction house. This would change the market but it would make more items available to players.

4. Tradeable giftbox confusion; I noticed some of my friends thought an item was tradeable and they open the box (which was tradeable) but the contents (such as trait potions) inside are untradeable. It can be frustrating for some players. If the contents inside are untradeable, this information should be included in the box description.

5. Mute Smega option. (I'm not sure if it's already available, please tell me if it is).

6. Mute notification of people logging in option.

7. Make CS inventory bigger/more visual friendly

8. 1 screen where you can see a combination of all your inventories/mesos of all your characters within 1 world. Sometimes things are stored and lost and this would be able to help players locate items more easily.
darik

Comments

  • AggraphineAggraphine
    Reactions: 19,415
    Posts: 3,553
    Member
    edited August 2019
    1. I don't have anything to say regarding this, it's just an accepted downside of playing on a less-populated world

    2. If people need a constant burning event to feel motivated to play, they're gonna have a bad time once they hit 200.

    3. Yeah great plan. Totally won't end with the bots being able to have the entire game by the balls for market prices instead of just bera and scania.

    4. Actually a pretty good suggestion if it means what I'm reading it as.

    5. You can't actually mute smegas insofar as never having to see them in chat again, but there's a tickbox in the system settings(don't remember offhand, sorry) to disable "avatar megaphones", which gets rid of the obtrusive box thing that would usually pop up.

    6. Indifferent, no comment

    7. How about give us the nice cash shop UI literally every other service but gms has?

    8. Not sure if this would even be possible, never mind practical.
  • DaxterbeerDaxterbeer
    Reactions: 7,465
    Posts: 1,063
    Member
    edited August 2019
    I'll take number 8. I have a lot junk and poor organization skills. Number 5 exists, number 1 cannot really be dealt with.