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[BUG] Shade's soul split is not working

whazwhaz
Reactions: 400
Posts: 4
Member
edited September 2019 in Bug Reporting
Edit: Formatting

Bug type: Class Ability (Shade 4th job), functionality
Brief bug summary: Soul Split tooltip states that a Damage +50% debuff should be applied to monsters/bosses that do not have their soul splits i.e Gollux, Lucid Phase 1. This is not being applied

Steps to reproduce: Any stationary bosses work here but I chose Gollux
-Hit boss normally with skills, note damage
-Apply soul split debuff
-Hit boss again, note damage
-No notable increases occurs (Damage +50% debuff not applied)

Character name: whaz11
Character level: 232
Character job: Shade
World name: Reboot (NA)
Date and time of the incident: 9/6/2019 2AM PST