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[Suggestion] Make Gollux a Party Quest

FeederGeorgeFeederGeorge
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Everyone's been complaining about the Gollux revamp, and rightfully so. 700 coins for each Gollux accessory piece when you only get 25-30 coins a day for killing a 800bil HP boss is pretty insane... I think it's safe to say almost no one but the most hardcore players will get full Superior Gollux sets now if things remain the way they are. That would take 4 months of running Hellux daily to acquire, and anyone who can kill Hellux probably already has a Superior set.

If Nexon wants to keep the current rates, here's a suggestion: why not make Gollux a party quest? I think most people who are playing Maplestory nowadays are old school players and many of us have fond memories of party quests. Unfortunately, party quests aren't really a thing anymore since the items you acquire from party quest content kind of suck. Party quests were some of the most fun ways to interact with strangers in Maplestory and make new friends, which I feel like is a feature the game currently sorely lacks. So much of the progression nowadays, especially in Reboot, is just solo grinding and getting carries, and the game doesn't have much party play outside of late game bosses. Bringing back party quests would be a great way to change that.

With the current Gollux rates, I think we can all agree getting a Superior set just from doing dailies sounds like a Herculean task, especially with only one entry a day. Basically no one will be getting carries now since the endgame players will be doing Hellux for themselves, and the early-midgame players won't be able to kill Hellux for a lonnngg time (even longer now with no access to Gollux gear and with the boss getting buffed). If Gollux were made into a PQ, this would address the problem in a few ways:

It would make the grind for Hellux gear more palatable, since you can do it an unlimited amount daily, with the rate only being limited by how often you get into PQs. It wouldn't take the full 4 months to get Gollux set, but it would still take a decent amount of time, proportional to how often you get into PQs.

It would make Hellux more killable, since people can work together to kill it instead of having to get to the range where they can solo it or relying on carries. Yes, people can conquer Hellux in parties now, but since drops aren't instanced and you only get 1 run a day, people aren't going to use their single run a day to do Gollux with strangers who might steal their coins and might not contribute enough damage to be worth partying with. If you make Gollux a PQ with unlimited entries and instanced drops, people will be more willing to party with strangers.

It'll make Maplestory more social. Party quests haven't been a thing in the game in a while, and I think many of us miss it. The reason why they're dead is because the content you get from PQs simply isn't worth the time and effort. Gollux accessories being available through PQ would change that in a big way. They are universally considered best-in-slot gear for Maplestory, and I'm sure most people would be fine with waiting to get into PQs for gear if it meant acquiring Gollux accessories. At the very least, they'd prefer it to this current state.

If this were to be implemented (I'm not sure how likely it is since Nexon mostly just copies KMS and idk how the company structure works. I'd think Gollux is more likely than other content to be changed by our suggestions though since it's GMS exclusive, so the devs in America actually have control over it?), I'd suggest a few things:

Keep the daily single Gollux entries for the solo players who want to progress without PQing, but just add the PQ on as a supplemental source of coins, similar to Commerci PQ for SW gear.

Bring back tracking, but only for players in Gollux maps. Removing /find so players can't harrass each other was a good idea, but the /find feature and tracking when players finish their PQs was one of the main reasons why PQing was so fun.

Have the map where you get drops from the heart be the map where players have to rush from.

Make drops in Gollux PQ instanced.

So yeah, those are my thoughts. How would you guys feel about this? I can't be the only one who misses PQs in Maplestory, right?



Note: I copy and pasted this content from my Reddit post I just made. You can find the Reddit post here: https://www.reddit.com/r/Maplestory/comments/g6pwug/why_not_make_gollux_a_pq/