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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
playerConnectionLost(Player player)
If (player inBossRoom && player inParty && playerLivesLeft > 0){
player.loginMap = player.lastMapSeen
player.loginInstanceID = player.lastinstanceIDSeen
}
Here I did all the work for you.
If you can't fix your garbage spaghetti code to keep player from disconnecting from boss runs. You can at least allow them to log back in to the same fight they were in.
15+ years and your code is still an absolute joke
15 년 동안 코드는 절대 농담입니다