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Check out the v.248 - Strawberry Farm Festival Patch Notes here!
Time to again consider allowing cash 2x coupons
Cash exp coupons are currently disabled for characters level 250-275.
It was original suggested that this was to "protect the rankings". It's unclear how a single source of advantage is not OK, and others like frenzy totem ARE OK. However, if we accept that the ranks needed this protection then has 1.5 years been long enough? Can we enable them now?
If the ranks are so precious why are cash exp coupons allowed for 1-250 in the first place? It should be all or nothing is my only point here.
People often say reboot and maplestory are different games, and I'll agree to that. Do we think that taking more than twice as long to reach max level should be one of those differences though? Enabling these exp coupons will allow maplestory players to save time reaching the level cap.
Keep in mind I am open to other possible changes that achieve the same end goal. For example we could have more monster diversity in maplestory. In the same way that reboot has much higher HP/Exp mobs we could also have varied difficulty within the end game zones. Perhaps each region has 3 tiers of monsters. The current HP/Exp/etc being tier 2, tier 1 being lower hp variants, and tier 3 being 3x HP and Exp. Each map would be a single 'tier' and deeper maps would be stronger. There would be at least one t1 map available for each monster. Changes like this of course, even if we agree on them, are never going to happen. It's a lot easier to just ask them to turn on something they're going to enable eventually anyway.