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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
I'm not posting this in bug reporting because this has been known since the release of this boss and seems to be ignored, but please for the love of god fix the mess that is Damien. Dive and dash animations end but you still get hit 5 seconds later trying to jump past him. Then perhaps there comes a 1hit KO attack and you need to move out of the way only to get knocked back again for no reason. It's the most BS thing I've ever encountered in a boss fight in any way in any game.
Those delayed hitboxes need to go, it's a punishment you cannot see or fully time correctly in emergency situations. How this has been ignored for so long is unbelievable to me.
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