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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
Demon Avenger need more mechanics and improvements
Demon avenger need a buff ...
As a main DA in almost 4 years . It is really great to experience the job. However it turned bad or even worse when you would face end game boss especially “Healing lock mechanic”. It is just actually weird .
Our main “damage”(The damage is not even high ~lol) “demon frenzy” is unusable. We always need to turn it off (wtf you can’t use a skill while it isn’t even “skill locked” condition”)
It is completely destroyed the whole mechanic of a job -Demon Avenger - Maintain the hp bar wisely while doing damage and dodge/tank necessary damage.
I always have fun while playing DA cause of this mechanic. You need to be actually skilled to calculate the incoming damage and heal back with Demon Blast.
Please give a buff to the skill...
Suggestion :
Under the heal lock condition, demon frenzy no longer drain out the hp. The damage reduction will be nerfed to 10% and no longer receive %final damage buff. This will help DA can still have a bit tanky but also keep the damage.
New mechanic for usable in flying boss :
While under effect of Demon Frenzy, attacking an enemy with Demon Blast will burn the target for the next 5 second (Reduce damage). This will help DA can still hit the boss to heal and give a bit damage.
New mechanic for Neither shield / exchange damage for iframe :
If you hold down the key instead of tapping. DA will start to dig down his Large Neither Shield, cover all his body. He will be invincible for the charge duration. Every second of charge time will cost 15% max hp and the shield disappear when DA reach 1%. Can not use or receive any healing while charging. Set Neither shield to 1 min of cooldown , can’t be reset with skip cooldown inner ability. Hold down at least 1 sec.
With this iframe. DA can survive a bit better and make the gameplay more impressive with calculation.
The job is kinda boring now when we can only hold “Execution” and spam neither shield...