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Bringing back party play with High Level PQs

xMrMeowxMrMeow
Reactions: 1,645
Posts: 63
Member, Private Tester
edited December 2021 in Suggestions, Feedback, and Requests
Maplestory is an MMO and part of being a massively MULTIPLAYER experience is engaging with other players, however, it's been quite a while since players were encouraged to play together except for Bossing.

We no longer have maps that encourage party training, quests that are faster for xp than killing enemies in level ranges that matter, or party quests that either give enticing rewards, enticing xp rates, or both.

In addition to PQs being more fun ways of earning xp and rewards, they also provide the valuable side effect of breathing life into otherwise unoccupied towns, which in turn allows players to more easily team up for other activities in those areas such as bossing.

My ideas:

Create PQs in 4 Major Areas:

Lachelein: Lucid Parties are easier to find
Reward Coin Shop:
- Arcane River Droplet Stone
- Nodestone
- Experience Nodestone
- Arcane Symbol Selector

Esfera: Will Parties are easier to find
Reward Coin Shop:
- Stone Origin Droplet
- Nodestone
- Experience Nodestone
- Arcane Symbol Selector

Dark World Tree: Damien Parties are easier to find
Reward Coin Shop:
- Faint Stigma Spirit Stone

Scrapyard: Lotus Parties are easier to find
Reward Coin Shop:
- Diffusion Line Energy Core (Grade A)



Obviously it'd be nice if you could get special gear from the PQs with a ton of reward coins, but I'd be more than happy with these if they gave very competitive xp rates and some bonus goodies since you also get meso/nodes/familiar cards/etc when hunting.
  1. Do you think PQs should be in and make it faster to get to 250?1 vote
    1. Yes and Yes
       100% (1 vote)
    2. Yes, but they should be the equivalent to hunting
       0% (0 votes)
    3. No, I prefer solo leveling
       0% (0 votes)