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Divine Shield Bug

TrashcantTrashcant
Reactions: 1,050
Posts: 29
Member
edited September 2022 in Bug Reporting
Before the Destiny update all the skill was is a passive that gives a light around the characters feet.
But after the Destiny update the skill puts a large icon above the characters head............
This is a huge problem Nexon.
In The boss Black Mage; The main villain and endgame boss, being one of the most difficult to survive bosses within the entire game we need as much survivability as we can get. However, The main mechanic in this boss is that you have to maintain black curse otherwise it will result in a loss in lives immediately.
The problem regarding the Divine Shield skill is that the Divine Shield skill effect that comes up every 30 seconds after being hit once completely covers the Black Mage Black Curse debuff icon and the Black Mage White Curse debuff icon
Now before you go to another post consider the following:
Paladin has one of the most busted survivability in the game right?
So the skill that gives Paladin all of their awesome "tanyness" if that's even a word...
Gives paladin damage reduction and blocking chance 10 times for 90 sec.
and then for 30 seconds its down.
You can only see Black mage curse debuff icon during that 30 seconds and that's it.
So what do you do?
Do not invest any SP into the skill............
This comes with glaring issues.
Paladin goes from one of the best survivability classes to one of the worst.
Without the skill Divine Shield Paladin cannot use the 10 blocking upon taking incoming damage based on a certain percentage of hp
meaning paladin will take that damage now so its awful not to have the skill as well as not having half of paladin's damage reduction which is even worse.
So basically this means that paladin will lose everything. the only other damage reduction Paladin will have after not investing any SP into Divine Shield is in the skill Achilles which only adds -30% in damage reduction which is too standard for paladin to tank attacks any other class couldn't.
To add insult to injury, Paladin only has one invincibility frame skill, they cannot use it since they only use it for another party member's benefit.
As well as Paladin's rush skill not moving the character very far at all.
So basically if you put no SP into the skill you have to buy a Breath of Divinity ring to make up for not being able to survive.
You cannot get this ring in reboot or if you're from the Netherlands playing MapleStory.

So what I suggest is layer it differently if you can. if you can't,
make it togglable by lock similar to hero's combo orbs. if you can't,
give Achilles the extra -25% in damage reduction to bring it from -30% to -55%. if you can't,
bring back the pre destiny visual with color change ooo. if you can't,
Simply get rid of the effect and just call it a day. Thank you for reading.

  1. Solutions2 votes
    1. Layer differently
       0% (0 votes)
    2. Togglable by lock
       50% (1 vote)
    3. Achilles + -25%
       50% (1 vote)
    4. Pre Destiny update effect
       0% (0 votes)
    5. No effect
       0% (0 votes)

Comments

  • AKradianAKradian
    Reactions: 40,340
    Posts: 6,342
    Member, Private Tester
    edited September 2022
    Does changing your skill transparency affect this?
  • TrashcantTrashcant
    Reactions: 1,050
    Posts: 29
    Member
    edited September 2022
    AKradian wrote: »
    Does changing your skill transparency affect this?

    No Skill transparency does not affect this it is still 100% opaque and not at all transparent.