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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
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POSTED ON A TICKET TO NEXON: It is difficult to keep all supplies handy on a crafter because of how many items there are. So I am suggesting you consider either allowing more bags or expanding the current largest size. With an expansion or additional bags, one character could carry all items necessary for herbalism & alchemy, including bottles (make the empty potion bottles go in a bag too!!). And for mining/smithing/accessory crafting, an expansion would mean being able to keep the molds in a bag as well as ALL minerals/ores. If you look at the picture, you can see I have herb bags full plus 5 more items and not a bottle in sight (because not an alchemist). And the mineral bags are all full plus 5 items and no molds in sight either. As for the production bag, it would be nice to get the various flames items, essences, fragments, drops, etc ALL in the bag...so bigger or ability to use 2. And it would be nice to get the abrasives and alchemy stones in the mineral bag also. Just a thought, because I currently have characters devoted only to carrying some of this stuff. ( and when the new thief is introduced.....I will need a slot expansion page from you guys!!!) Unless I can somehow get this mess better under control. Thank you for your attention and consideration. If no one else has requested this, I am surprised. I periodically have to empty my storage unit, collect herb/mineral/other production items from all active characters, and put them on the dedicated storage mules!!!
Poll added, requesting you let Nexon know if you agree or not.