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Passive Buffs for classes

iBundanceiBundance
Reactions: 975
Posts: 179
Member
edited August 2023 in Suggestions, Feedback, and Requests
With the addition of classes with abilities that can be toggled on and off I thought it would be a good idea to have passive effects that classes offer to their party members , such as bishops holy symbol , DK hyper body

Comments

  • FuhreakFuhreak
    Reactions: 7,720
    Posts: 1,641
    Member, Private Tester
    edited August 2023
    Buffs should stay as buffs. Passives would mean that players must remain in the party.
    It is not uncommon for players to get buffs before going into bosses from their friends to help with their solo.
    This would destroy that. What I would rather is Nexon change these skills to map wide rather than a small AoE.

    Hyper Body also cannot buff other players anymore and that's a good thing.
    Bosses deal HP% damage and hyper body doesn't keep you at the same HP% you're currently at.
    This makes it possible to grief and kill people by "Hurting" them when you give the hyper body.
  • iBundanceiBundance
    Reactions: 975
    Posts: 179
    Member
    edited August 2023
    Map wide passive buffs . Some buffs such as partying with a warrior reduces the parties damage taken . Thieves increase everyones drop rate . Mages allow your ability damage to be increased . Archers allow you to weaken enemy defense. Other classes do stuff that hasnt been thought yet.
  • FuhreakFuhreak
    Reactions: 7,720
    Posts: 1,641
    Member, Private Tester
    edited August 2023
    I'm not against new passive buffs or making current buffs map-wide, so long as the current buffs can still be applied and remain after leaving the party.
  • RedRavenRedRaven
    Reactions: 1,225
    Posts: 270
    Member
    edited August 2023
    in regard to hyper body they could simply make it heal for the same % as it buff HP% and enable it to be party buff once more...easy fix to that problem

    although hyper body used for grief purpose sound pushy..would have to be hella well timed with a boss upcoming attack....in the past ppl would be hella happy to receive hyper body from a DK to survive dmg when dmg weren't % base