In the memo, it states:
The health and EXP of monsters in hunting maps will be adjusted to match that of monsters in Bera, Scania, Aurora, Elysium, and Luna worlds. The increase/decrease of damage based on the level difference between the character and the monster will be adjusted to match that of monsters in Bera, Scania, Aurora, Elysium, and Luna worlds.
Originally these were set higher in Reboot world, but gradually over time, the hunting difficulty had become much easier in Reboot.This adjusts it so that the level-up experience is similar across all worlds.
When comparing "Reg" to "reboot", Reg server has additional xp enhancements, as well as an item called "Frenzy totem" which increases spawn rate by over 3x.
This means that "reg" server is killing 3x more mobs than players in reboot.
Reboot - 18k mobs
Reg - 50k! Mobs, PLUS additional xp enhancements, PLUS the ability to get xp coupons from other people, PLUS firestarter ring which gives maps +100% XP
As of right now, reg server is already getting more xp than reboot.
So by lowering the HP of the monsters in reboot, the level-up experience gap between worlds is increasing even further apart
Reboot needs xp BUFFS, not XP Nerfs
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