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Improving Guild Skills a bit

RedRavenRedRaven
Reactions: 1,215
Posts: 249
Member
edited June 1 in Suggestions, Feedback, and Requests
most players dont even have more than 80-90 Starforce b4 hitting lvl 200 and highter areas require up to like 160
Amidst the Stars Old: +25 Stars bonus at max rank
Amidst the Stars New: +50 Stars bonus + 1 Star bonus for each Star equipment has

this one just seem too far for very little gain...also 40 stats over 40-60k main stats is irrelevant end-game(0.1% value)
Well-Rounded Old: guild rank require 20
Well-Rounded Old: +40 all stats + 2000 HP(Rank 3)
Well-Rounded New: guid rank require 1
Well-Rounded New +25 All Stats + 1500 HP + 10% All Stats + 10% HP
this way both new characters and more advance char benefit about equally
Spotting Small Change.....completly redesign it....a puny 8 mesos is nothing :S
rename it to match new effects
and rework it to
lvl 1 +1% Mesos + 2% Drop Rate + (10% chance for familiars cards to drop(0.50% bonus for every 25 lvl a char has(0.50-6%)))
lvl 2 +3% Mesos + 4% Drop Rate + (15% chance for familiars cards to drop(0.50% bonus for every 25 lvl a char has(0.50-6%)))
lvl 3 +5% Mesos + 7% Drop Rate + (20% chance for familiars cards to drop(0.50% bonus for every 25 lvl a char has(0.50-6%)))

at least the skill will have a meaningful effect now


Arcane Force Old: require lvl 25
Arcane Force New: require lvl 20
also would be a good opportunity to introduce something like
Sacred "Force" "Energy" "Power"
as the new lvl 25 skill
to accomodate for the SP reduce the amount of ranks for the following
United Front: 3 Rank----> 2 Rank
Team Players: 4 Rank--->3 Rank
Fearless: 3 Rank-.-.-.->2 Rank

.-.-.-.-.-.-.-..-.-.-..-.-.-.-.-.-.-.-.-.-.-..-.-.-.-..-.-.-.-.-.-...-.-.-.-.-.-.-.-.-.-

just for fun :P
New Skill(lvl 30 guild)...no rank(auto-Acquire).....skill name: One Mean Prankster
aim at a player of your choice, set them on fire(flame effect around the target), OR make them shiver cold(turn skin pale blue), OR electrocute them(give them burnt hairs) for 30 mins
2 hours cooldowns