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Decrease spawn timer for full map clears

xDothackerxDothacker
Reactions: 990
Posts: 18
Member
edited August 31 in Suggestions, Feedback, and Requests
I know this might not get much attention, but farming in Maplestory becomes a bit tedious when you kill all mobs in a map so quick that you are left standing in place for a good 5+ seconds for the map to respawn.

Now 5 seconds may not seem like a lot, but as an example at level 259 on map "End of the World 1-4" in Limina, a full map clear equates to ~0.01% of a level up (31 mobs). This means ~100 map clears are needed to achieve 1%.
If you are able to clear the full map and are left standing for 5 seconds for a map respawn, this would amount to ~500 seconds of wasted effort doing absolutely nothing (a little over 8 minutes). Why?

Can Maplestory servers not handle this level of respawn?

Skills (such as Kanna's Kishin) and/or items (such as totems) which increase the spawn rate and mob count can be compensated through either increased EXP rates for mobs killed during one of these effects, and/or increased mob count.

Maplestory likes to gatekeep a lot of quality of life functionality from players which deters a lot of players from pushing forward. As an example, the current event offers a pet capable of looting all items within a set radius (basically like a vac), whereas a character looting without a pet is atrociously slow.

Let me know your thoughts!