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Boss Contribution Rework

iBundanceiBundance
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edited June 8 in Suggestions, Feedback, and Requests
Suggesting boss damage indicator be calculated based on boss total health instead of the current damage the boss has taken. It is a bit irritating when you see you're green for damage then you end up not getting drops because the boss died too fast.

Comments

  • FuhreakFuhreak
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    edited June 9
    This is not possible due to the fact that bosses heal, have shields, have multiple health bars across multiple phases that can heal or shield, etc.
    Better would be to show the actual percentage of damage dealt instead of a colored dot.
  • iBundanceiBundance
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    edited June 9
    It's possible all they need to do is calculate it based on health , total healing , and total shielding. Multiple hp bars shouldnt really be an issue either.
  • FuhreakFuhreak
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    edited June 11
    This also creates problems as you can no longer see in real time if someone is lagging behind or not.
    If you deal 5% of the HP to the boss and it heals you will no longer be blue so this doesn't fully fix what you're complaining about anyway.
    It will actually make the problem WORSE because you have to do 5% of the ENTIRE BOSS before you know if you can even blue dot vs just having to match the party you're with for one burst cycle.

    Also this creates a problem where someone may see their dot color and think they are fine to just stop attacking the boss entirely.
    (If you ever do a PUG Black Mage you will quickly run into these types of players who stop attacking once they're green)
    Just show us the percentage of damage dealt in real time.

  • iBundanceiBundance
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    edited June 11
    I still think it's a better idea to have it be total hp and subtract healing from the damage done the only issue would be figuring out how much damage to remove from heals.
  • FuhreakFuhreak
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    edited June 11
    iBundance wrote: »
    I still think it's a better idea to have it be total hp and subtract healing from the damage done the only issue would be figuring out how much damage to remove from heals.

    This still creates a worse playing experience because now instead of learning that you can blue dot after a single burst you have to wait until 5% of the boss is completed by you to know if you can even blue dot or not. Which may lead you to fighting the boss for 30 minutes (min clear) only to figure out that you literally couldn't in the first place.

    If you are blue dot after your party is done with a burst cycle and you are blue, you can blue dot.
    The way you are suggesting the game work you wouldn't instantly be able to see the fact that you can blue dot.
    Under the current system you can instantly recognize if you can blue dot because you will be 5% of the damage dealt.
    Under the system you're suggesting, if it takes you 20 minutes to blue dot, you will only know after you have been fighting the boss for 20 minutes.

    It is a worse system and only sounds good to people who haven't fully thought about it.
  • iBundanceiBundance
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    edited June 13
    I don't think theres a problem with the current system but there's so much content that seems unattainable without a carry it's near impossible to find parties for lower level content. It's not like back in the days with PQ's where you didnt really need a Carry you were able to equally contribute and defeat the bosses. Well early ones at least I only have experience with the bosses under Zakum. Basically old Kerning PQ where you had king slime and any amount of damage you contributed was significant enough. I think we need to go back to this type of progression where you dont feel completely irrelevant if you havent completely mastered boss mechanics.
  • iBundanceiBundance
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    edited June 13
    Changing the blue dot system might make it easier to RWT but instead of getting rid of mechanics that can possibly allow RWT we need to combat the issue of removing the RWT economy.. Such as sites allowing sale of ingame goods , players and / or staff who are allowing this behavior to happen.
  • iBundanceiBundance
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    edited June 13
    Without gear progression it's hard to get t
    Fuhreak wrote: »
    iBundance wrote: »
    I still think it's a better idea to have it be total hp and subtract healing from the damage done the only issue would be figuring out how much damage to remove from heals.

    This still creates a worse playing experience because now instead of learning that you can blue dot after a single burst you have to wait until 5% of the boss is completed by you to know if you can even blue dot or not. Which may lead you to fighting the boss for 30 minutes (min clear) only to figure out that you literally couldn't in the first place.

    If you are blue dot after your party is done with a burst cycle and you are blue, you can blue dot.
    The way you are suggesting the game work you wouldn't instantly be able to see the fact that you can blue dot.
    Under the current system you can instantly recognize if you can blue dot because you will be 5% of the damage dealt.
    Under the system you're suggesting, if it takes you 20 minutes to blue dot, you will only know after you have been fighting the boss for 20 minutes.

    It is a worse system and only sounds good to people who haven't fully thought about it.

    If you have a carry willing to wait 20 minutes for you to blue dot a boss then all power to you... 5-10 minutes is too much for an average boss run imo. If we decide to add raids or some type of dungeons that provide good rewards then that would be worth a longer run but to have multiple phases of a single boss that provides no rewards / progress for clearing phases seems a bit like a waste of time .
  • DaxterbeerDaxterbeer
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    edited June 13
    iBundance wrote: »
    Without gear progression it's hard to get t
    Fuhreak wrote: »
    iBundance wrote: »
    I still think it's a better idea to have it be total hp and subtract healing from the damage done the only issue would be figuring out how much damage to remove from heals.

    This still creates a worse playing experience because now instead of learning that you can blue dot after a single burst you have to wait until 5% of the boss is completed by you to know if you can even blue dot or not. Which may lead you to fighting the boss for 30 minutes (min clear) only to figure out that you literally couldn't in the first place.

    If you are blue dot after your party is done with a burst cycle and you are blue, you can blue dot.
    The way you are suggesting the game work you wouldn't instantly be able to see the fact that you can blue dot.
    Under the current system you can instantly recognize if you can blue dot because you will be 5% of the damage dealt.
    Under the system you're suggesting, if it takes you 20 minutes to blue dot, you will only know after you have been fighting the boss for 20 minutes.

    It is a worse system and only sounds good to people who haven't fully thought about it.

    If you have a carry willing to wait 20 minutes for you to blue dot a boss then all power to you... 5-10 minutes is too much for an average boss run imo. If we decide to add raids or some type of dungeons that provide good rewards then that would be worth a longer run but to have multiple phases of a single boss that provides no rewards / progress for clearing phases seems a bit like a waste of time .

    If you cannot sit down and focus on a boss for more than 5 minutes, something is seriously wrong with you regardless if you are actually fighting or being blue dot carried. Your previous thread on complaining on the difficulty of CRA and RA and wanting the difficulty lowered shows you are incapable of play the game and are just impatient. Everyone needs to start somewhere and the start of any account is always slow. If you cannot sit through the slow growth or even sit down to read your own skill description, you shouldn't be playing let alone make suggests for a game you hardly put any time into. You have no credibilty here to make suggestions if all you cannot get past simple weekly bosses. With the amount of time you spent complaining and spamming and asking for unreasonable changes, you could had cleared cleared RA or CRA.
  • iBundanceiBundance
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    edited June 13
    So that is the reason why the game apparently starts with Chaos Zakum and Cygnus right ? the game used to end at those places now you people think that it's a good level to START. I don't think being blue dot carried should even be a thing we should have the ability to do the damage ourselves. CRA and RA do need their difficulty reduced being carried should be a luxury not something that is required. Level 180 isnt the start of an account. I don't even know why im sitting responding to your idiotic responses . Go play the game again then let me know if you have that same opinion . How much time have you put into the game Guarantee I probably put more hours into the game than you have. You have no credibility to tell me I have no credibility. None of these things are unreasonable . I have already cleared it but as I said before for the illiterate people such as yourself who do not know how to read . It is too difficult people should not be sitting waiting for someone to carry them through these bosses 6 people should be able to complete these bosses in a reasonable amount of time.
  • FuhreakFuhreak
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    edited June 14
    iBundance wrote: »
    So that is the reason why the game apparently starts with Chaos Zakum and Cygnus right ? the game used to end at those places now you people think that it's a good level to START. I don't think being blue dot carried should even be a thing we should have the ability to do the damage ourselves. CRA and RA do need their difficulty reduced being carried should be a luxury not something that is required. Level 180 isnt the start of an account. I don't even know why im sitting responding to your idiotic responses . Go play the game again then let me know if you have that same opinion . How much time have you put into the game Guarantee I probably put more hours into the game than you have. You have no credibility to tell me I have no credibility. None of these things are unreasonable . I have already cleared it but as I said before for the illiterate people such as yourself who do not know how to read . It is too difficult people should not be sitting waiting for someone to carry them through these bosses 6 people should be able to complete these bosses in a reasonable amount of time.

    As mentioned before, you can easily kill these bosses within a week with a fresh account, without events even being required.
    If you have events and are actually playing the game a fair amount then you can kill these bosses on day one.
    180 is absolutely the start of an account, it only takes a single day to hit this point, on an MMO that is designed to be played for years on end.

    You have zero credibility based on the things you complain about.
    These things are not issues and only a new player or someone with little experience would think they are.
    You do not have to "sit around waiting for someone to carry you" the game is fully solo-able far beyond the points of the game you are complaining about.
    As for your suggestion of "go play the game again", I have. It takes zero time at all to start clearing CRA, that's why I can say what I'm saying.

    You absolutely have the ability to do the damage yourself, regardless if your account is completely new or not. What you lack is experience and it shows.
    Start by killing the lower level bosses first and farming their gear, you can easily transfer epic items into these and work your way up to NCygnus/CZakum within a few days.
    Once you've obtained unique or legendary potential with green/purple cubes on your WSE then CRA should be a joke.
    You don't even need to "completely master boss mechanics" as you should melt them within a minute if you're setup correctly.

    Even for a casual player this should only take around a month, you just have to have a game plan of what to focus on.
    For players who already know what they're doing, this only takes a week, for those players they should be killing normal lomien within the first month if not sooner.

    Burning/Events makes it even more of a joke where you can join Hard LuWill parties within the first month extremely easily.
    All of what I'm saying is based on experience of playing with new accounts and other players that are new to the game.
    Look for someone with a high legion to coach you or join a guild that is new player friendly and just ask questions.

    Lastly, there's no need for name calling and using such language only means you can't legitimately backup your opinion.
    If you cannot make an argument without resorting to personal attacks then you have no argument.
    I don't know why you're getting so upset that people disagree with you simply because you don't seem to understand how the game works.
  • iBundanceiBundance
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    edited June 14
    How am I going to get the mesos to roll for Unique / Legendary pot on a fresh account ? I dont get why you keep saying Zero Credibility it's just annoying because you have no idea how long i've been playing the game. It does not take a single day to hit 180 I dont know where you're getting your information from but judging by all the false info you keep responding to my posts with I can safely say you have no credibility . You respond to all my posts with a negative / condescending view. Drops arent guaranteed so I dont get how youre getting your information I honestly dont even care to read your responses anymore they're just ragebait.
  • RedRavenRedRaven
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    edited June 14
    he's not even ragebaiting you.....he's fully honest with ya

    as for Challenger World i already have my Sia to lvl 216 and a Lynn at 151(Legionless world)
    would have more progress if there had not been so many emergency maintenance
    and thats over the spawn of like 10 hours

    x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-

    do Ursus daily for free mesos(is 3 minutes of your time too much per day ???)...weekly boss crystal you get there when you get there

    and if you rly spit on carries thats your choice...i offered you to blast trough(in nother thread of your) but u dont seem to be interest in the least

    Kronos is a 10 years old+ world...CRA isn't Luxury for carries....Luxury carries is Darknell and up(those dont rly come on a golden plate everyday

    CRA carries like 97% of Kronos can do that....no player is going to want to put themselve trough pain like you if they have carries readily available from just about anyone

    x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-

    and to be honest.....you got a rly strong troll stench atm.....you been given huge chunk of advices and i offered to help you by carrying you myself......but you keep on going and whining that you can't do it.....how about quiet down, take my carry offer instead of continuing this pointless whining ?
    game isn't gonna rollback 10 years in the past just so that you can experience bosses in their prime the way they were meant to be done on release years ago

    and threads spamming ? who the heck does that, you got like 15-20 threads in just the 2 first page that were created praticly back to back to back...thats unreasonnable.....at this rate your gonna have a mod give you a warning with thread creation abuse....i strongly suggest to make 1 thread for everything on your mind than flood the forum like this

    if your truly not trolling learn to make a single clean thread, organize urself better, accept to be handheld even if thats not the way you want to play
    sometime its best to swallow your pride and take the help

    x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-

    here i leave you my few active characters names that i'am more likely caught to be playing on......just logging after maintenance is over and whisp me and i get the carry job done quickly
    SunemTCursed......my main character...Kronos World
    DrannaElbaru.......my hyper burn character....Kronos World
    SylielDrsmyr......my Sia on the Heroic Challenger World
    so whisp away once your rdy to get carried
    note: if i'am in the middle of grind on Sia(3X exp ticket) i may ask you to hold off for 0-30 minutes(depending on ticket timer left).
    i can't foresee the futur and know if your gonna log right on time, so if your not right on time i may have start some dailies of my own
    i would not idle 1-2 hours either just to wait and see if your going to logging(that be a massive waste of my time to do so)

    i play video games as if they were a job(aka play it seriously and efficiently)....so i keep the time waste to a minimal amount
  • FuhreakFuhreak
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    edited June 14
    iBundance wrote: »
    How am I going to get the mesos to roll for Unique / Legendary pot on a fresh account ? I dont get why you keep saying Zero Credibility it's just annoying because you have no idea how long i've been playing the game. It does not take a single day to hit 180 I dont know where you're getting your information from but judging by all the false info you keep responding to my posts with I can safely say you have no credibility . You respond to all my posts with a negative / condescending view. Drops arent guaranteed so I dont get how youre getting your information I honestly dont even care to read your responses anymore they're just ragebait.

    I get my information by playing the game, 180 is a single day. If you're on reboot they give you a few hundred million meso to start out on a fresh account.
    You can earn an easy 160+m per day by killing 5 bosses and doing Ursus (-100m if you can't Ursus). Von Leon, Arkarium, Papulatus, Magnus and Ranmaru.
    I don't care how long you've been playing the game, if you think this is "false info" then you're playing the game incorrectly and the duration doesn't have anything to do with anything.
    Look up fresh account progression series on youtube, my "false info" is extremely easy to confirm as true.

    I am not being condescending, I'm just telling you the truth instead of sugar coating things.
    The best way to learn is to have someone tell you the truth and what you need to hear, not what you want to hear.
    If you don't want to listen, that's fine, that's on you. But what I'm saying is all true and if you're not going to listen you're only going to slow your own progression.
  • iBundanceiBundance
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    edited June 14
    I think attacking credibility cause I havent played as long as you is the definition of condescending but it's ok youre a well known member of the community and im just a peasant . If this was Sword art online you'd be Morte.
  • FuhreakFuhreak
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    edited June 14
    iBundance wrote: »
    I think attacking credibility cause I havent played as long as you is the definition of condescending
    No it's not and I didn't even do that anyway. I actually did the opposite by saying that time spent playing means nothing, good info does.
    Your information is wrong, I don't care if you've been playing since beta or just started today, bad info is bad info.
    Just apply what I said to your own gameplay and you will progress. It really is not as bad or hard as you think it is.

    I play with new players who haven't touched the game in years or ever that are able to join Chaos Tenebris or even Black Mage parties after only half a year or so.
    With good info and a plan you can easily progress, even solo.