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Frontier tier and stage rewards and feedback

MaosterMaoster
Reactions: 210
Posts: 3
Member
edited January 8 in Suggestions, Feedback, and Requests
I feel that a frontier of any rarity should provide at minimum, 1 potential(attempt) at a bag of its tier, further more when winning a dice roll, you ALWAYS get bonus dice, and u get a clock if you fail, you could additionally get a clock ontop of dice, for an exceptional high roll, or a chance at a clock aswell. and finally, never under any circumstances should it be possible to spawn a final round that is all energy erecovery, the fact this can happen penalises the player for trying to take or conseve energy in early rounds. this feels inherently like an oversight. The system is a good addition to the game, but with alittle bit of tuning, it could be great.
Fuhreak