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GIVE HEROIC SOME FRAG SOLUTIONS

HangukjjangHangukjjang
Reactions: 1,220
Posts: 2
Member
edited January 31 in Suggestions, Feedback, and Requests
If the games direction is making us to invest into submains/legions; which I'm sure in the future they'll add more challenges to the legion champion missions for more power creep. There needs to be more outlet for fragment gains, along side with new skills requiring thousands of frags at the pace of heroic farming rates (which for whatever reason has a huge variance of fragments per hour) I don't see how people could invest into the mules for progression. There's so many ways to incorporate frags into the game to make some type of 6th job progression in the mules without have to spread our net out so wide or just hit an inevitable wall.
FuhreakAchnolognia

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  • AchnologniaAchnolognia
    Reactions: 1,190
    Posts: 41
    Member
    edited February 11
    If the games direction is making us to invest into submains/legions; which I'm sure in the future they'll add more challenges to the legion champion missions for more power creep. There needs to be more outlet for fragment gains, along side with new skills requiring thousands of frags at the pace of heroic farming rates (which for whatever reason has a huge variance of fragments per hour) I don't see how people could invest into the mules for progression. There's so many ways to incorporate frags into the game to make some type of 6th job progression in the mules without have to spread our net out so wide or just hit an inevitable wall.

    Simply due to the lack of fragments I was unable to do Hard Seren on a Legion Submain for the longest time. Him having everything at base level unlocked, being a 240M CP Buccaneer with the current event stats (Herb Garden and the Mall Buff) I was able to min-clear it. We are talking about a 240M CP Character who needed the 15% House Buff AND VIP Booster on top of all conventional buffs to clear it with 1 minute left on the clock. Meanwhile, an Adele guildmate with 180M CP on half his Hexa completed, cleared the boss with 6 - 7 minutes to spare.

    The above is an example as to why I agree with you. Hexa makes such a massive impact to the game, it can't be ignored. Heroic NEEDS more fragments. Recent changes that were made to Sol Erda was changing the Daily to a Weekly. This now gives us 9 Sol Erda Energy, instead of 6. And it gives us 90 Sol Erda Fragments instead of 84. Where a 150% increase was given to the resource Interactive lacks the most, we were given a 7% increase on the resource we needed on Heroic. I wish Interactive the best and am happy for them. But the ratio seems to be off.

    The best recommendation I've seen in recent days is to add Sol Erda Fragments to bosses. Sol Erda Energy drops, but why do fragments not drop from bosses? It's simple to add them to the loot table I can imagine. Also - Why do we get a Sunny Sunday with x2 the amount of Energy but not the fragments? Simply put, why is Nexon so keen on locking Reboot out of progressing? I will never move to Interactive and if Heroic ever shuts down, I will simply drop the game. I understand Heroic is the more difficult server to play in and requires players to be more skilled, but this is slowly starting to feel like Nexon is trying to sabotage Heroic since November, 2024.
    Fuhreak
  • FuhreakFuhreak
    Reactions: 7,965
    Posts: 1,758
    Member, Private Tester
    edited February 11
    -snip-
    Bosses dropping fragments would allow characters that you actually care about to progress.
    If these fragments drop from pre-Seren bosses then this would also allow players to prep for 6th job in advance (You can already do this on reg) by stockpiling some fragments.