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Check out the v.270 Ride the Lightning patch notes
here!
Allow Cooldown Reset for Strawberry/Mechaberry
Strawberry farms and its 280+ mech counterpart are huge sources of EXP. One of the bad designs I hate about is how it strips off all your buffs upon entering. Players in Strawberry farms often combine it with Holy Symbol or Dice 6 to get move EXP, but these skills have a cooldown. It is annoying to have to wait between runs to wait for Holy Symbol and Dice to come off cooldown if you want to make the most out of your tickets. This part may not apply to Mechafarms, but skills that have cooldowns such as summons, damage buffs and large AoE attacks have to wait. If we used an large AOEs or summons to kill the last waves of mobs and you finish early, you have a head start when you pop the next ticket. Just like how boss content allows us to reset cooldowns, the same should also apply to Strawberry/Mechaberry farms so there is no downtime between uses for players who want to have all EXP multipliers for Strawberry and want to have the best coverage when mobbing when starting a ticket.