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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
I know it's not maybe not that great of a suggestion, but I'd really enjoy having a Count Down Timer for these types of occasions. The game has been offline for a good 14 hours now? I don't think it'd be a huge annoyance to notify us at least with a timer that estimates the current situation and notify the community when the game may be up by. Not exactly guaranteeing the servers to be running, but just guesstimating. For instance, once every 10-20 minutes someone updates a clock on the MapleStory.Nexon.Net website when the game servers aren't running to let us know that you guys are making some progress.
I know I'm a very impatient person, and being left to just wonder how long is it going to take, or am I wasting my time just waiting here hours and hours at a time? Maybe I could be doing something better. Maybe the maintenance is going to take a couple of hours longer and I could get something I've been putting off for a while now because my addiction is currently off limits. I'd appreciate to at least have the slightest amount of knowledge on the current estimated time for the servers to be up, and I'm sure others would too.
Sorry if I seem like I'm ranting, but this is an honest suggestion at then end. Hopefully this will be seen and considered down the line.
Comments
"[Update] MapleStory is going back into maintenance until further notice, while we investigate an issue that was discovered. Please check back here for updates."
Or Even
"[Update] The maintenance has been extended until further notice."
Putting up a 4 or 6 hour clock timer initially then increasing or decreasing it on the 15 minute update queue, is way better than," Hey, come back and check later." Every 2-3 hours.
You're welcome, complainers!
We have a timer saying 2 hours, which most will think that means it HAS to be 2 hours so if it increases people will get dismayed, but come back in 2 hours and it has 2 hours up still or even an hour, so come back in an hour and it says an hour sill (they won't give themselves under an hour because that's just being stupid honestly. If they thought it'd be under an hour they would just push the end time out an hour instead. and really they'd give themselves at LEAST 30 minutes more time than they thought they needed.
That means you'd have a count down not reflecting an accurate time at all, especially since with programming sometimes you actually have NO clue where it's gone wrong, or you can have a "it should be x hours, we were wrong, so instead of playing with you we'll just be honest and say we don't know when it'll be back up."