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Damage Skin Crit/Noncrit Reverse Option

xChokexChoke
Reactions: 600
Posts: 4
Member
edited December 2016 in Suggestions, Feedback, and Requests
Just like how there is an option to have cascading damage or regular damage, I believe there should be an option to have damage skin inverted. Why I think this is a good option to have is because when you reach max crit chance the crit damage skin will be the one you see all the time. Some damage skins with the non crit looks better and having an option to switch to that would be very appealing to some maplers. There should be an option in the game settings for the damage skins so you can choose to have the non crits as the crits and the crits as the non crits. when you hit nothing but crits you wont see the non crit hence with this option it will give you the option to see the non crit damage skin instead of the crit one.

I hope this idea can be implemented into the game setting so we can get a chance to see some of the damage skins which have cool looking non crit damage.
  1. Would you like an option in the game settings so you can switch the non crit damage with crit damage8 votes
    1. Damage skin inversion option.
       100% (8 votes)
    2. No damage skin inversion option.
       0% (0 votes)

Comments

  • IvangoldIvangold
    Reactions: 2,985
    Posts: 588
    Member
    edited December 2016
    That could be interesting, but i don't know how possible it is, if we can do with all skins less than the neutral one i'm good, i'm used to the neutral one having the pink critical hits, and i like he neutral one as well. That would make skins worth double =p.

    As a marksman main who have decent %crit rate and always criting with snipe seens nice since i always do critical hits, and sometimes i rarely see the non-critical ones, would just be weird seeying the big numbers beying low(unless if they change so the big size is always the critical rate).
    xChoke
  • xChokexChoke
    Reactions: 600
    Posts: 4
    Member
    edited December 2016
    Ivangold
    Ivangold said:

    That could be interesting, but i don't know how possible it is, if we can do with all skins less than the neutral one i'm good, i'm used to the neutral one having the pink critical hits, and i like he neutral one as well. That would make skins worth double =p.

    As a marksman main who have decent %crit rate and always criting with snipe seens nice since i always do critical hits, and sometimes i rarely see the non-critical ones, would just be weird seeying the big numbers beying low(unless if they change so the big size is always the critical rate).
    Yea I'm just giving an idea and hopefully with yours and other people's insight it could help to make the concept to where it also swaps the large with the small and small with the large on crits and non crits.
  • AKradianAKradian
    Reactions: 40,340
    Posts: 6,342
    Member, Private Tester
    edited December 2016
    Ivangold
    Ivangold said:

    That could be interesting, but i don't know how possible it is, if we can do with all skins less than the neutral one i'm good, i'm used to the neutral one having the pink critical hits, and i like he neutral one as well. That would make skins worth double =p.

    As a marksman main who have decent %crit rate and always criting with snipe seens nice since i always do critical hits, and sometimes i rarely see the non-critical ones, would just be weird seeying the big numbers beying low(unless if they change so the big size is always the critical rate).
    Swapping the crit and non-crits should be easy to implement.
    Changing the sizes, though, requires drawing new sprites. I doubt they'd do that for "free". (Might make a separate "reversed" skin, though).
    TBH part of what I like about the non-crits of most skins is that they're small. The crits are usually way too big and garish. So if I had a high crit chance and wanted to swap, I would not want to swap sizes.
    xChoke