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New Masteria Map Lookin Good, Good Job Nexon

Reactions: 1,465
Posts: 103
edited December 2019 in Suggestions, Feedback, and Requests


Compared to the re-done of Vic Island, the new Masteria map has more detail and a more appealing placement of colors. Like the roads being in color instead of white, or the color themselves being more saturated and less washed out. There is literally more crosshatching on the clouds - very nice. The landmarks being represented in the map is better as well, but considering there are a lot of places in Vic Island now, I won't harp out on it.

As an aside, I haven't actually done the new content yet, but I thought I'd share some actual positivity. It seems the new equips were given some thought into the current meta is something which I also appreciate - something unique in the game to progress over.
The new bosses look amazing too, props to the design team. Really imaginative and stylish, the art team always doing a quality job, as well as the guys who do the music, but that's always a given. It looks to be especially nice for this one. Not a fan of the daily part since that is old hat to me now, and makes me unsure of CWKPQ's fate, but we'll get there when we get there.


  • FuhreakFuhreak
    Reactions: 6,710
    Posts: 1,257
    Member, Private Tester
    edited December 2019
    I will stand by my opinion that the new Victoria Island map looks fine.
    It looks like this map was done by a different art team, on the overall better.
    Hopefully Nexon has actually given players what they want and this content won't fall into obscurity. (Again)
  • iArrowZiArrowZ
    Reactions: 1,710
    Posts: 159
    edited December 2019
    if it doesnt include CWKPQ or an updated version of it then ill probably ignore this content entirely lol
  • ClawStaffClawStaff
    Reactions: 2,450
    Posts: 318
    Member, Private Tester
    edited December 2019
    I'm sure we weren't the first to do that but Gollux's prequests being removed was a pretty nice update too, there were way too many. Some weren't so bad but those ones with farming in the labyrinth were pretty annoying.