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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Jett skill delays increased after patch v212
Bug type: Gameplay
Brief bug summary: Jett skill delays on starlines have been increased in spite of patch notes saying otherwise.
More details:
Patch notes:
[Starline One]: Casting delay will be decreased to better match the timing of the animations.
[Starline Two]: Casting delay will be decreased to better match the timing of the animations.
[Vortex Cross]: Casting delay will be decreased to better match the timing of the animations.
[Starline Three]: Casting delay will be decreased to better match the timing of the animations.
[Falling Stars]: Casting delay will be decreased to better match the timing of the animations.
[Spatial Shift]: Casting delay will be decreased to better match the timing of the animations.
[Maple Warrior]: Adjusted so that its Master Level would be limited to 10 upon first acquiring the skill.
[Allied Fury]: Casting delay will be decreased to better match the timing of the animations.
Most of these skills (starlines and falling stars most notably) have in fact had their casting delay increased - Either the patch notes are wrong, or the intended behavior is not what was introduced into the game.
Steps to reproduce: Use any of these skills with a Jett character.
Character name: Thisgetsban
Character level: 213
Character job: Jett
World name: Reboot
Date and time of the incident: Ever since latest patch (v212)
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